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Hammy & Tammy in The Time Wheel's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Narrative | #112 | 4.163 | 4.163 |
| Artwork | #142 | 4.512 | 4.512 |
| Audio | #168 | 4.070 | 4.070 |
| Creativity | #227 | 4.349 | 4.349 |
| Enjoyment | #355 | 4.023 | 4.023 |
Ranked from 43 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You use a hamster wheel which controls time, and when it does a full turn, then time loops.
(Optional) Please credit all assets you've used
see description for full credits
(Optional) What would you like to be called if GMTK features your game?
Coyote Time
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Comments
Your average rank is #39 in GMTK 2025! Congrats!
Here is the link with all the rankings:
https://docs.google.com/spreadsheets/d/1pcYEGvaHF3y30mMEWwywmkRd2FCpo-u3_ZFpPFSo...
I felt bad that there is no average score, because some teams aimed for all categories, not just one. So I just scrapped the results page and made a table. I agree with "Mark" that "Overall" is questionable, but I still think "Average" is a valuable score, so I decided to share it.
Nice art style, funny hamsters and cool idea!
Hammy (or Tammy??) popped :(
PERFECTION !
Art is amazing (even if I would've loved a jittery effect on sprites) music reminds me of old TV ads, the sounds effects are perfect and the face of Tammy when Hammy got crush had me laughing out loud.
Really good job!
i was so shocked the first time i killed him he got splashed all over😭😭😭
really cute and clever, and i love the music!!!
Love the art and the little comic opening! The time control works really well and it's a lot of fun! Well done!
Funny little game, really like it. Especially when the hamster(Hammy or Tammy?) died, the reaction of the hamster in the Time Wheel was awesome. I have to die a few times, because my children's wanted to see that face again. The end was a surprise, but I accepted the challenge :)
I really enjoyed this game. Visuals were super charming, and I especially loved the music. Also the time fast-forward and rewind mechanic and the platforming puzzles that utilized it were super cleverly done. Amazing job overall
This was amazing to play and had alot of charm and character to this which I loved.
The intro sequence with the comic book style and the little death animation on the hamster really stood out to me 😁
Bosco recommended this one, and it did not disappoint!
Such smart level design is tough in a game, let alone a jam. My only wish is to have been blessed with another cutscene at the end to rival the peak introduction haha
This is probably the most charming game I've played in the jam so far. Love the art and music, reminds me of some old cartoon. The main gimmick is very clever, I really enjoyed this.
The art is very cute in this one! The hamster looks very funny when you squish yourself.
Oh my god the hamsters so expressive, the animation work here is just really really well done. I think my favorite bit here is just when you die, Tammy looks back serval times in horror lol
Always awesome to see people I know of from other places doing the GMTK. I loved the art and interpretation oft he theme here. Now get back to work on Encore! lol
I love that you took time to give the PC an idle animation. Great concept, good job!
This game is perfect. The puzzles are great, the artstyle is amazing, and the hamsters are so cute :3
10/10 instantly
Super creative and polished! It's awesome that the puzzles work going to the cheese and going back to the ship. Great design. Really well done!
Fun game! I especially like that you have to take advantage of the time loop as well as just going forward and backwards in time, and the art/music made the game quite charming/silly!
Really clever use of time and physics to make these platformer puzzles, great job!
This is one of my faves I've played this jam!
The hammies were adorable and expressive, the music complemented the adventure nicely, and the art style was cartoony and cohesive all throughout.
Having control over the platform movements was fulfilling and the way some props were animated over the time was cleverly designed. Also the death anim took me by surprise haha
If there's one thought, I'm curious if the controls could have been simplified to WASD+Space controls (W/S for controlling time). Maybe it clashes with tammy's left-right movement, so it's really a minor idea.
Overall, very polished work and congrats to the team for nailing it!