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I really like the concept of a time limited metroidvania game, but I think starting the player over from the very beginning upon dying is quite brutal, especially since the player doesn't know what's coming up ahead. I think keeping items even after death outside the birdcage would make this a more pleasant play. But aside from that, very cool and fun game, I really like the spinning when the player jumps lol

Thank you for the kind words. I understand the brutality of starting from scratch, but the game isn't ultimately that long and I believe knowing what's up ahead is half the battle, so recollecting your items after a death shouldn't be too bad. Perhaps you have a point, though.