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Flock 'n' Load's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #541 | 3.919 | 3.919 |
| Audio | #691 | 3.663 | 3.663 |
| Creativity | #928 | 4.035 | 4.035 |
| Artwork | #1884 | 3.640 | 3.640 |
| Narrative | #2182 | 2.756 | 2.756 |
Ranked from 86 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You play as a pigeon that must fly in loop-the-loops around drones to make your bird flock attack them. We wanted to focus on drawing loops through movement and have that be a central game mechanic.
(Optional) Please credit all assets you've used
Music Used:
Welcome to the Show
Surf Shimmy
Galactic Rap
Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0
https://creativecommons.org/licenses/by/4.0/
SFX Used:
"Crunchy bite" by fvcalderan licensed CC0 1.0
https://opengameart.org/content/crunchy-bite
(Optional) What would you like to be called if GMTK features your game?
Team Cluckers
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Comments
This was really difficult to control but really satisfying when I could hit things.
Gameplay is very satisfying, l really like it.
Very polished game, good job!
Great game design, the only thing I would say is that it felt weird that i can die during the tutorial. Once I got a hang of the controls (which are great) it was really fun though!
Ooooo what a sensory delight!! Feels so good to play, especially once you get a really big flock and you can just sic em onto the enemies. All the feedback is great, the hitstop, the trail behind the bird, the music, it all kept me locked in from the get go. I really like the combination of looping mechanic with the flying, it makes you feel incredible doing all those barrel rolls.
Sick entry, thank you for making it!!
Amazing! I love the UI, and it feels great to control — but it was really hard!
This game was really fun! I managed to get 107,350! The movement felt really smooth, and closing loops with a large flock and having them all dive-bomb the drones was super satisfying.
My only real critiques are that it is a bit hard to see your heading indicator (the arrow is pretty small), and the enemies could retreat above the ceiling and chasing them would lead to bouncing off the seemingly arbitrary line, so pursuing them was a bit frustrating.
Did collecting food contribute to score? I couldn’t quite figure out what it did.
Absolutely loved the movement in the game!!! Great work :D
Dope game, I got 34,000!!
It took me a while to get understand how the mechanics work, but once I did enjoyed it a lot! Also nice water
It took some getting used to the controls and the view angle, but once I did it was really fun zoom through the sky and taking out the drones!
I really felt like I was a bird.
What feels unique about this looping mechanic is the addition of birds to the flock to deal damage when looping enemies, that was pretty neat!
(It would be really nice if you can drop by and checkout my team's entry for the jam here)
/jam/gmtk-2025/rate/3776878
It reminded me of luftrausers which i am a big fan of. The controls were a little bit awkward to get the hang of. I think part of it is that your bird turns in 45 degree angles, which kind of messed with my head. But overall super fun
This is a really polished and satisfying game to play! Took a bit to get a hang of the experience but overall it was really great!
WOW this one is so polished! I've played a few games from the jam so far with a similar core idea (loop around enemies to defeat them) but this one has by far felt the best to play. Great job team!
Took a few attempts to get the hang of the controls but once you do its super fun.
Really loved the loop of the game ^^. Really love the control and the ambientation of the game, as a fan of pokemon ranger this makes me feel the mechanic
A really fun game that takes me back to good times playing Luftrausers. The looping around enemies to kill them thing paired really well with the high speed, slightly difficult to control (in a good way) flying! Great job!
High Score: 66400! Great job, flying was tough but engaging.
I played for wayyyyy too long, really addiction and polished loop ! I was happy with my score and then I saw the other's score and I understood that i had no chance ... well done !
High score: 0034500. Really pretty (especially the water)! Very well polished and a cool concept! I think the difficulty could amp up a bit more over time, but it was still a fun experience!