Play Looped Tapes
Looped Tapes's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Narrative | #38 | 4.372 | 4.372 |
| Creativity | #1227 | 3.938 | 3.938 |
| Audio | #1347 | 3.407 | 3.407 |
| Artwork | #1583 | 3.735 | 3.735 |
| Enjoyment | #1882 | 3.425 | 3.425 |
Ranked from 113 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You have the power to loop and alter tapes — the story unfolds through looping memories.
(Optional) Please credit all assets you've used
Song: On Cloud Nine by Maarten Schellekens is licensed under a Attribution 4.0 International License.
(Optional) What would you like to be called if GMTK features your game?
Benim
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Comments
Wow! I saw your game from YouTube and I'm so glad I decided to try it, I love the art style (reminded me of Papers Please, very cool) and the idea for the game! Well made 👏👏👏
Oh thank you so much!
I'm really happy you saw that, since it was the inspiration for my game!
Gonna try yours now, I will comment what I thought!
Thank you 😄, looking forward to your feedback!
Very cool concept and game! I enjoying it a lot.
Thank you for playing!
Glad to hear that you liked it! :D
Okay, so I really like what you went for, but I think I'm doing something wrong because I can't seem to find how to progress the story at all: [SPOILERS]
Either the game didn't work properly for me and I missed a very important part of the experience, or I'm just not smart enough to get it and need some help understanding the story please, because I'm really invested in it. ^^'
Apart from that, the graphics and audio work really well! I was looking forward for detective-type looping mystery games, so I really want to know if I got it right or if I need to try again with the pieces I might be missing ^^
Good work! =)
Wow! I'm honestly amazed by your commitment. Really impressive!
Thank you SO MUCH for spending so much time, diving into my little story :P
I really didn’t expect anyone to care this much if I'm totally honest. It truly means the world to me. <3
[SPOILERS]
The date on it (13/11/2030) is also the same as Bob’s daughter’s birthday. Which is mentioned casually in passing. (Both Ray and Bob reference that date). It also happens to be the same day Marcus died five years later, which is listed in the case summary.
And for your info. I actually had two more articles planned, but unfortunately I didn't have enough time :/
You have a really great eye! Even catching that I didn't have enough time to tell the story!
Well done! I'm really amazed! :D
Tell me if things are still unclear, I'm not sure if I made you more confused or not :P
> I really didn’t expect anyone to care this much if I'm totally honest
I love storytelling and mysteries, hence why I really wanted to see detective looping games this year!
Thanks a lot for the explanations, it cleared up everything! So I was on the right track with the ticket date, since I noticed it was the same as the murder, but since the year was off I brushed it off as a coincidence here to mess up with actual evidence, I didn't think to the fact that Bob would play his daughter's birthday as lucky numbers, so the ticket was his! I only knew it had to be the killer's since it wasn't in the room yet when the janitor cleaned up 1 hour earlier, I was so close!
Although, I have to say... Marcus, my boy, you're already knees deep in muddy waters because of the bank robbery, don't be a whistleblower for the company charged to mess with your brain on top of that! You have a death wish man! XD
As for the ending, it got me thinking about the implications, so the open-endedness worked really well, I was really engaged!
> maybe you are BOB!? >:D
NOOOO!!! D:
You were so close!
That date on the ticket is one of those things that people easily brush off. I was actually planning to include another article to make it clearer, but just ran out of time. :/
The idea was that Bob always plays his daughter’s birthday as his lucky numbers.. and that’s the exact date Marcus dies, five years later. Hence why Bob had a good explanation why he had to run out of the building.
I also really tried to make Bob feel sketchy. He gets all nervous, talks way faster when you ask about “data” and even blurts out stuff like: “That’s just the data, it has nothing to do with the murderer!” Like... come on, Bob. :D
I’m so happy you liked it this much!
I honestly thought that it would be a flop, cause the gameplay was "too boring" or something like that.
This is my first time doing an full-on story game with narrative. I always do gameplay and then try to make a story but always ends up not finishing. So I'm really happy people liked it, might be something I will keep doing in the future.
You really made my year. :D
I chose Bob in the end exactly because I felt he was more nervous than the others, so you chose his dialogues well ^^
> I honestly thought that it would be a flop, cause the gameplay was "too boring" or something like that.
Well, it's true that there could be a lot more to do with the "time-looping detective" concept. I did got a bit "stuck" because of the lack of game mechanics... which I was able to get around thanks to your game design choices!
The clues, the nervous tone of Bob, the transfers are game elements, not everything needs to be a game mechanic. The game you created is played more in the head than on the keyboard, but it is still interesting to play thanks to that, which is why it wasn't a flop! =)
Plus, the graphics are really nice, and that helps a lot too. ^^
Aw thank you, it's really nice to hear.
I really appreciate your eye for details!
This really motivated me to keep making games! Thank you so much! :D
Fantastic game, fantastic art and sfx. I really like the overall setting of the game. Good job, this deserves 5 stars in each category!
Wow! So generous of you!
I'm very thankful and it really motivates me!
Thank you SO MUCH! :D
I am impressed: Great graphics, consistent style, very fitting sound effects, a lot of text, cool "voices".
I love the style and details (LP-player for music - nice!).
COOL!
Thank you so much Rafael!
A lot of compliments, I'm very thankful for them! :D
The sound effects are so satisfying, Great work !
Thank you! I'm glad you liked it! :)
This is a really cool point-and-click mystery game. I typically don't play much point-and-click, but you absolutely nailed the vibes and worldbuilding and sucked me right in. Nice writing, great atmosphere, and an all-around great entry.
Thank you very much! I appreciate the kind comments!
I'm not the kind to play those games either, but well... this time I tried it :P
I'm happy you enjoyed it! :D
Well made in every aspect. Nice job!
Thank you for your kind words! :D
I love detective mystery games and this one is really well made! I immersed myself fully - with a pen, notebook and all, and I think it paid off. I correctly identified the culprit on my first try :D
Oh well done! :D
It makes me super happy and I'm very thankful that you went for the full experience!
I'm impressed you identified the person!
Thank you so much for playing and thanks for the kind comment!
Nicely written! The game looks really good and plays nicely, the narrative approach is refreshing and executed exquisitely here. Very impressive jam entry, good work!
Thanks a bunch! I really appreciate it! :D
Lots I could say about this game. Reminded me of papers please. The detective stuff is super fun (I'm biased though as I did a detective game too haha). But over all super cool work! It was fun interacting with the little world you created.
Oh I'm so glad to hear that! Papers please was def my inspiration!
Glad to find my fellow detective ;)
Gonna check out your game now!
Oh man, you did a great job at adding red herrings for misleading theories, I definitely didn't expect it to be who it turned out to be! Really well made game!
Thank you so much!
I'm glad to hear that!
Thanks for playing, yours was amazing too!
a very interesting and well written story, the controls and art style remind me of Papers Please, very nice work!
If you dont mind, please consider rating my game as well :)
Thank you a lot!
I'm happy to hear that! Papers please was my inspiration for the game :P
Its a great game to take inspiration from!
I will def check out your game!
From what I can see it looks just like a game I could play for hours... :D
Awesome Game. Nice well thought of story... I was a bit irritated with the beep tone. A small timer would have been better.
I really liked it! Nice Gamejam entre
Thank you very much! I appreciate it!
Yep I should have def added a timer :P
The "busy tone" stays for about 30-60 seconds before you can call again, but maybe a timer would have explained that better! :D
mannnnn i love murder mysteries :D
this one was soooo polished, i love the voice acting and i was fully invested in the story, great job!
I'm so happy to hear that! :D
Thank you so much for your kind words!
I love love love the full narrative approach to this! I would really love to find out more about this world and this shady organization!
Wow! Thank you so much!
I was scared that people would find that boring, but I'm really glad you liked the narrative approach :D
I wish I could have included a summary or something at the end, to explain why everything turned out like it did :P
Thank you so much for playing! And I'm really thankful for your comment!
Interesting entry, I enjoyed the mystery/narrative approach!
Some of the text was blurry for me, but the important parts came through.
I'd be interested to uncover more of the story.
Thank you so much!
Were you playing in fullscreen? 1080 or higher resolution? Windows?
I know the text was a bit blurry when I had a smaller screen, but I didn't have enough time to fix it :(
I had the full story ready but didn't have time to add it at the end :P
I'm super thankful that you played through the whole game! Thanks so much :D
I really enjoyed your game aswell btw :)
fun gameplay and a very creative approuch too the theme
Thank you so much! :D
can u maybe try my game like i tried yours i pls
Yep I'm gonna download it and try it out!
Sorry I was doing some art :P
Nice graphics. I like it!
Thank you very much! :)
Interesting idea, remember to clean up debug-printouts! XD, The art looks great too, but the font seems to be weirdly lit up on my screen (linux, firefox)
Thank you! Thank you for pointing those things out.
I'm playing on windows so I haven't noticed that.
I thought debug-logs only came with developer builds in unity, but I guess I was wrong. :P