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Ultra RiderZ (The loop, post jam version)'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #345 | 4.034 | 4.034 |
| Audio | #1563 | 3.345 | 3.345 |
| Artwork | #1776 | 3.681 | 3.681 |
| Creativity | #4657 | 3.086 | 3.086 |
| Narrative | #6232 | 1.888 | 1.888 |
Ranked from 116 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You have to get enough speed to get through the Loop and win.
(Optional) Please credit all assets you've used
"[Retro Game Music Pack] Level 1" by Juhani Junkala
(Optional) What would you like to be called if GMTK features your game?
NoxiDream
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Comments
Very fun and very polished. A rather simple concept and take on the theme but executed beautifully, I could see myself playing more of this even just as a more conventional 2d racing game. The juice that this has for a game jam game is off the charts. Very well done.
Thanks a lot ! The main mecanic was supposed to be about characters in the car making tricks in the air to get more boost and style point but I got caught up by the time and had to really really limit myself (spent so much time on the game juice instead of the gameplay xD)
Thanks again for your feedbacks ! We're are currently working on a post jam version with an artist friend of mine, we can't wait to get what we have in mind for future updates !
Very fun !
the only time i lost my boost is when i had infite of it XD (●ˇ∀ˇ●)
Ahahaha it's almost like the person who made the game was not that good at code !
Do you have any idea how to reproduce this bug ?
Thanks for the feedback !
maybe when you enter that area set the boost procent to an abnociously(did i spell it right???(im from ukraine)) high number so player
I've got to see the code again to see what's going on ahah. I unfortunately can't edit the game for the GMTK since the submissions are closed. But basicaly if I remember it correctly, I made it so the boost would go to 100% and would not get consumed when boosting so I'm not sure how you ran out of it after the infinite part xD Thanks for the feedback my Ukrainian friend ! :D I think the word you are looking for is "obnoxious" or "obnoxiously" but can't really tell I'm from France, i'm not an english native speaker myself lol.
YOOOOOOOOOOO THE VISUAL IS STRAIGHT UP 🔥🔥🔥🔥🔥 ! I love the shaders and the speed line, very satisfying and fun game!
Thanks a lot your comment warms my heart ! ❤️
The game was just driving in one direction with not much obstacles yet it is still fun... trying to get air time is fun and the style is amazing....sound effects remind of pizza tower
Feels really nice and polished. The biggest challenge I had was landing after a big jump, it felt like the car is front heavy, but that added to the fun. Well done.
Such good juice, who would have thought it would be so fun to drive in one direction!
Really cool concept, and the art style is really great and well done. The game was really fun while picking up speed, but I did find the level to be a bit simple.
Great effects and overall style, I love the high speed effect and the UI
That is seriously so cool! I’m not sure how you did it, but there is a real adrenaline rush while playing this. The effects are great and you’ve managed to make something really neat!
the effects are so cool! the problem is if you flip your car you stuck this need to be fixed or am I missing a mechanic?
Had no time to add a flip mechanic unfortunately xD But yeah that was planned, I added the "Press R To restart" to counter that in very little time instead of long stuck detecting code. I will surely add this to the post jam version ! Thanks for your feedbacks !
Really fun . Even when I fell upside down it was fun to blast off and recover.
I love the visual polish on this game other than perhaps the environment! I LOVE the speed lines and sounds and music and movement. This game has a ton of potential.
Thanks a lot ! We are working on a post jam version with my artist friend who didn't have the time for the GMTK, but he already did the new car and the 2 characters that are supposed to be inside it :D
Oh sweet! Good luck making that. My only other wish would be more engaging level design. Design with a little less space between objectives.
Ahaha clearly, you should've seen the first map I made ... It was horrifying lol
The polish on this game is awesome. The speed feels really nice. Good job!
It was super satisfying to fly around, those speed lines doing so much work to make me feel fast. Liked the CRT shader. Was going so fast though I didn't realise what I was meant to do and I was rocketing basically directly vertically up a wall for a while and suddenly hit a ceiling lol, but what a ride. I went around the blue loop once, was that meant to trigger a win state or something? Anyway, fun time!
If you go a bit further on the right there is a message (I had to rush the end of the developpement, I was supposed to add fireworks and stuff lol) you'll get infinite boost but yeah that doesn't feel like a complete game without real winning condition ! We're working on the post jam version and can't wait to add what we have in mind for the game !
Haha no problem I saw that text fly by as I was ZOOMIN, so if that was the end I'm satisfied
There's only 1 thing in my mind when I'm playing this game: "Déjà vu, I've just been in this place before, higher on the street and I know it's my time to go!". The speed in this game when you boost feels really good, I really feel like I'm going in the speed of light! Superb polishing. I just wish the game would've rewarded you with points and counted the amount of backflips you do on air. Apart from that, very fun! I was flying around the map like a rocket. Good job!
Thanks a lot for you feedback ! Yes initially an artist friend of mine was supposed to do characters and tricks positions to do during airtime but he had other important thing to do unfortunatly, we are working on a post jam version though ! I had no time to add the back and front flips thing and scoring but It was originally planned xD I spent too much time making the speed and HUD/boost scoring good but people seem to enjoy it so I'm glad I did !
Oh yeah, that aspect of the game is really polished, it was very satisfying. Looking forward for new updates
I made the loop! Fun game.
ONE OF US ! ONE OF US !
Very fun movement system! I love all of the polish. Great game!
Thanks alot ! I tried to make it has fun has i could :)
it's super fun to boost around and get a load of air time! though, i wish there was some sort of timer or maybe a score system of some kind to incentivise using the boost, since there's not much reason to just mostly avoiding using the boost until you get to the loop at the end
Thank you for your feedbacks ! Yes you are right, there was supposed to be tricks to do in the air with characters inside the car but I couldn't get it in time, the whole boost /air time mecanics took me too long (especially the Popup/scoring things going to the boost bar)
I hope the version we are going to make next will please you :D It will have new art, gamepad support, and maybe 2 players coop.
Nice! Feels like a classic car momentum game. Great work!