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PLUG 'EM!'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #2859 | 3.516 | 3.516 |
| Narrative | #2964 | 2.548 | 2.548 |
| Artwork | #3302 | 3.194 | 3.194 |
| Enjoyment | #4457 | 2.774 | 2.774 |
| Audio | #8074 | 1.581 | 1.581 |
Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Ride the cable loop and protect your veggies!
(Optional) Please credit all assets you've used
See description for full credits
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Comments
Very fun game! loved it. A bit difficult though.
Thanks for trying it out!
The rabbit sign is so good, the game is interesting, maybe addeding more mechanics would be a huge hit, and music too>.< Enjoyed playing it regardless!
Thanks!
Yes, i plan to add those post-jam
Neat game, was funny blastin em with tomatoes
Thanks a lot!
Really nice artwork! And the idea is nice too, I definitely wanted there to be an indicator of how much "health" my vegetable garden has. And also maybe allow 360 degree rotation on the cannon as well. Otherwise I really like all the concept in general, good job!
Thanks!
It's actually there, just obscured when not in full screen in browser(
The art was pretty good, the concept is good as well, maybe it is just me but sometimes my cursor moves to the edge and i have to pause the game to again get the control of it, but quite a fun game !
Thanks a lot!
Yeah, I messed that up a little in the latest upload right before submission window closed (I also added a workaround for that, once performed - will work as intended)
Fun game, the level is very pretty and I like the concept a lot. Good submission!
first thing came up when i've started to game is rocketjump :) so similar to quake 3 rocket launcher :)) Good game!
Thanks a lot!
Btw, you need to teach me your distance blur effect, love it
This game was pretty hilarious ngl, I really enjoyed how in depth the world looked like. Like it had a lot of layers and I could sort of tell how far things were. I appreciated that detail
Thanks a lot!
I'm here to protect my fellow beets!
Really fun concept. I immedieatly wanted to make the tomatoes shoot off faster instead of moving linearly to enhance the shooting feel and accuracy. Maybe even a little scale pop on the gun when firing to add extra punch. Overall, nice work!
This game felt like a voilent version of pokemon snap, or the shooter levels in captain toad treasure tracker! Super fun, though I felt like some times my tomatoes went through the rabbits, and didnt hurt them (P.S the "this is a game" thing in the intro made me audibly laugh).
My game is a cross between Super Mario Galaxy, and Cuphead, if you have any interest!
Friend, your soundtrack fucking rules in your game)
Thanks for playing!
Fun ideas , Once I put it in fullscreen the experience was better but my mouse kept moving to the edge of the screen ! A little rabits in a big tomatos tank and fun ahah !
Thanks a lot! Your game looks amazing btw
Fun idea overall! It’s definitely best played in full screen. Otherwise the aiming feels a bit off. I think it would be great to add a counter showing how many bunnies I’ve hit, and maybe a bar or some indicator to show how much “damage” my veggies have taken.
Thanks a lot!
Theres actually a green bar in the bottom of the screen representing veggie's health, that depletes overtime if the bunnies reached it, although it may be obscured if not in fullscreen
Once again, thanks for the feedback!
There's a lot of cool ideas in this, certainly liked that you could move the loop as well. Would like a little more feedback as to how many holes to plug, how many rabbits I've obliterated etc. as well as a crosshair or something to show the arc of the shot for aiming. Quite a bit of potential in this for different weapons, rabbit types, upgrades etc.!
Thanks a lot!
Yeah, i missed to add some feedback there. Will do better next time))
Once I put it in fullscreen the experience was impoved by a lot! Nice work on the map.
Once I put it in fullscreen the experience was impoved by a lot! Nice work on the map.
Thanks a lot!
Yeah, cursor lock for me is more of a curse-r lock)
I liked the game, especially that I can edit the loop. I just had problems because my mouse kept moving to the edge of the screen, so I was unable to aim freely.
Thanks a lot!
Yeah, cursor handling is kinda wrong in the beginning there, missed to add one very important line of code in one place)
Fun game. Impressive to make a large 3d level like that in 4 days. The game would've benefited from sound effects and a soundtrack, but otherwise very nice.
Thanks a lot!
Yeah, had problems with adding sounds, will do better next time!)
Also that level was basically done in 3h on the last day, as a fix to a design problom discovered in playtesting
NOOOO the Bunnies!!! Fun Rail riding tower defence, love the style!
Thanks a lot!
oh ya i plugged them alright. i love the hanging cannon on a little rollercoaster concept. We both have rabbit games what are the odds lol
Rabbits for the win!
Thanks a lot)