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Looping Hazards's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #4699 | 2.719 | 2.719 |
| Creativity | #4964 | 3.000 | 3.000 |
| Audio | #5009 | 2.500 | 2.500 |
| Artwork | #6288 | 2.406 | 2.406 |
| Narrative | #7526 | 1.656 | 1.656 |
Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You drive loops around a racetrack
(Optional) Please credit all assets you've used
See description for full credits
(Optional) What would you like to be called if GMTK features your game?
Nibroc
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Comments
was fun controlling my car and its a cool idea making every lap harder on yourself
Cool concept. I like the idea of switching the typical choose 1 of 3 upgrades to choose 1 of 3 hazards and I like the placement mechanics.
Glad you enjoyed it. Thanks for playing!
Very interesting take on loop! I liked the creative variety of hazards you designed :)
I appreciate the call out for the hazard designs, I tried my best to keep it varied while staying in scope for the jam.
A great idea, the driving is hard to get the hang of but I love all the hazards!
If you don't mind, please consider rating my game as well :)
Glad you liked the hazards, it was hard trying to fit so many in during the short time period.
I love the concept
Glad you liked it, thanks for playing!
I really liked the physics, feels way above the flash games that first popped up into my mind. Also I like that some objects like the crate or locker can be used to guide yourself better around the obstacles, while not caring about the speed limit :D
Personally, I'm not sure about the backwards steering, my first thought was that it should be reversed, although it did help me with changing direction when stuck.
Glad you liked the physics and developed some strategies to make the loops easier. If I had more time I probably would've made a setting for the steering, so thanks for the feedback.
Super fun concept, and well executed! Drifting in this loop felt awesome and adding things every lap is such a clever concept!
Glad you liked the drifting, thank for playing!
thank u for the racing game thrill!
No, thank you for playing!
Pretty nice racing game. GJ!
Thank you for playing!
Honestly the best take on the looping racing track idea I've seen in this jam so far. Really cool and a surprising amount of variety of affects the items have on the game!
Feel free to check out our game :)
Rate Fish Eat Fish by Bipedal Fish Studios for GMTK Game Jam 2025 - itch.io
Woah that's huge praise thank you so much. Glad you enjoyed it!
Really cool game...its like Ultimate Chicken horse but racing!
That was one of the biggest sources of inspiration for me! Thank you for the comparison to a much better game haha
Great game!
Thanks for playing!
Very cool idea, I love how you're faced with the choice of putting a booster somewhere where it's good or putting a bad hazard out of the way - very neat. It would be nice if there were more tracks but overall great job!
That was the plan, the track is generated using splines so I originally wanted to give players the option of a whole bunch of shapes, but I just ran out of time before I was able to playtest different shapes. Glad you liked it.
Thought I was super cleaver putting obstacles behind my already placed fence and ended up getting completely wedged in my own HUBRIS. Fun game! Curious about the decision to allow the player to place a hazard but also add other hazards anyway?
Fun time! Good job!
Originally it was going to be one hazard per loop, but the gameplay escalated way too slowly. Something I wish I had more time for was a clear tutorial stating that all 3 hazards will go in, but you are allowed to choose where one of them goes to try and improve your chances of surviving.
That makes sense, good to get people to the good stuff asap in a jam setting
nice game! i managed to get out of the loop ;)
Haha yeah I noticed boosters can launch you right out sometimes. Thanks for playing.
great game i love how it gets harder and harder as you get further into the game and i love the game feel👍👍
I appreciate the compliment! Glad you liked playing
I really the handling of the car, maybe a little too fast to accelerate... But this makes it so much funnier when mixed with all the hazards on the track !
Would have loved a time per lap, to see how worst I've become after so many hazards. And I don't think having the possibility to refresh is a must have, kinda makes the whole "deal with what you have in hand" less prominent... but it is very fun to get 3 boosters and go vroom.
Thanks for playing! And yeah I was debating about keeping refreshes out but I wanted to make sure people saw all the hazards even if they didn't play much. From a game balance perspective I think what I'd like to do would be allowing players to refresh once per lap, or something similar to that.
I love how you flip the usual hazard mechanic by letting players place their own obstacles! It makes every race feel hectic but fair, and I found myself both challenging and sabotaging myself in a really fun way. Great job, definitely one of the standout entries!
Thank you for playing and for the very nice words!
DUDE, this is insanely cool I love how hectic the gameplay can get in a short period of time while never feeling unfair since you're placing a lot of the obstacles, amazing work!
Oh my gosh it's my favorite cactus developer. I hope you liked the cactus cameo in my game! Thanks for playing.
A fun little game. I liked the inversion of letting you choose your hazard instead of most games that let you choose and upgrade
Thank you! I feel like our games our similar a little bit in that way. The more you play the harder you make it for yourself.