Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Loop MerchantView game page

A game where you go door to door, trying to sell mathematical concepts to people.
Submitted by marchalade — 11 hours, 8 minutes before the deadline
Add to collection

Play game

Loop Merchant's itch.io page

Results

CriteriaRankScore*Raw Score
Narrative#164.4854.485
Creativity#6634.1214.121
Artwork#16833.6973.697
Audio#17933.2733.273
Enjoyment#23253.3033.303

Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
In many ways! First of all: If you stretch the definition of "loop" a little bit, every single item that you're selling in the game is related to loops, especially, the most powerful item in the game (for strategy), Ouroboros. The game also fits the theme through its main character, story and theme. A man working a corporate job he hates for the rest of eternity, surrounded by different versions of himself from different times of his life.

(Optional) Please credit all assets you've used
Credits are given in the description! Please read :D

(Optional) What would you like to be called if GMTK features your game?
Mat Eliot (Mat for short)

Leave a comment

Log in with itch.io to leave a comment.

Comments

Viewing comments 28 to 21 of 28 · Next page · Last page
Submitted(+1)

Your Average rank is #480 in GMTK 2025! Congrats!

Here is the link with all the rankings: 

https://docs.google.com/spreadsheets/d/1pcYEGvaHF3y30mMEWwywmkRd2FCpo-u3_ZFpPFSo...

I felt bad that there is no average score, because some teams aimed for all categories, not just one. So I just scrapped the results page and made a table. I agree with Mark that "Overall" is questionable, but I still think "Average" is a valuable score, so I decided to share it.

Submitted(+1)

I did not receive a poiuyt in the mail after playing this and my disappointment is immense and eternal.

This is on the category of games where the looping is entirely in the narrative, but the narrative is so unbelievably funny that it deserves every praise I can give it. It's a good, short and very amusing visual novel. The hypnosis is a goofy gimmick, maybe a little frustrating at times and drags a little long, normally I wouldn't mind a "vibe check" mechanic that slows the game to a crawl to let the story sink in, but you can't exactly do that while you're trying to beat the minigame like your life depends on it (it might). Game's not winning an award for creative implementation of looping in the mechanics, but it amused me so much it easily ranked on my favorite games this year 'round.

Submitted(+1)

This is very interesting and unique! I think you did a great job at creating an engaging concept. As others have said I think the hypnosis part was a bit difficult. I'm excited to see if you continue to develop this!

Submitted(+2)

I really like the vibes and art but it was super hard to progress through the hypnosis part :(

Submitted(+2)

Focus on the Untouchable Orb. It looks so, so alluring, don't you think? Just look at the Untouchable Orb and focus on my words, listen to my calming words and inhale deeply. In.... and out... that's right, that's right, stare at the orb and just relax, relax and let go. Take a deep breath once again, in.... and out... You are deeply relaxed now... Keep looking at the Untouchable Orb. Doesn't it look so, so nice? You'd looooooove to have it in your possession, right? You'd loooooove to buy it from me, no? Repeat after me: I want to buy the Untouchable Orb. Greaaaaat job, I'm glad you want to buy it, just look at paper I'm holding now but don't stop thinking about the amaaaaazing Untouchable Orb you're about to buy. And you'll love having it. Just sign right here at the bottom. Thaaaaat's it, thaaat's right.

Thanks for your purchase and have a great day!

Man, I really enjoyed playing this one! The world building and narration was top notch! The conversation puzzle style was really fitting for this one, it reminded me of logic chess from Ace Attorney. The visuals were also really well done.

Keep up the good work! For Barry.

Submitted(+1)

Very nice! I really liked the goofy writing and visuals! I had a bit of difficulty with the hypnotizing sections, but thankfully I was able to sell all my items. I’m not sure if it’s something to do with my mouse settings since I changed them ages ago, including disabling mouse acceleration

Submitted(+1)

Was having a total blast, very good writing, but oof... I couldn't even get past the first hypnotization scene. And I'm a pretty decent fps player! Having the green bar decrease so fast while increasing so slowly, combined with the time limit, made it pretty much impossible for me. Still, what I did manage to play was quite charming.

Developer(+1)

Some people seem to blast through the hypnosis mini-game, while others struggle getting through even the early levels.
In hindsight, I think I should've made it adjust in difficulty based on the player's losses.

Thanks for the input. Next year, for sure!

Submitted(+1)

For the last hypnosis segment, I invited a friend who is very good at FPS, and he’s already broken down.XD The game’s atmosphere is quite interesting; it would be great if hypnosis could be simpler.

Viewing comments 28 to 21 of 28 · Next page · Last page