Play GMTKJamLoop
Monodrome's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Narrative | #955 | 3.316 | 3.316 |
| Creativity | #4816 | 3.053 | 3.053 |
| Artwork | #4817 | 2.789 | 2.789 |
| Audio | #5735 | 2.316 | 2.316 |
| Enjoyment | #6855 | 2.158 | 2.158 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Monodrome is a time-loop management game. The goal is to break the Loop by exploring.
(Optional) Please credit all assets you've used
Synty City Pack
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Comments
Long story
Interesting concept, and somewhat relatable, but it has me a bit worried about you, I hope you are doing fine! :D That aside, as someone already mentioned, being able to click through the text would make it a bit more engaging. Aswell as being able to freely "travel" through the city and choose what you want to do next, instead of doing it through UI, but I understand that the time limit is harsh, so good job!
Thank you for trying and my game and your feedback. Your comments are 100% accurate and I'm planning to implement most as I update the game. Appreciate it, can't wait to try yours!
Nice to play a game that is truly relatable, except the cafe The cafe near me is no bueno and lowers my mood.
Haha! Thank you for playing my game!
Really interesting concept and a very unique idea for a "loop". I think it would be better if you could click through text more quickly so when you're trying to get a different ending you don't have to read everything again. Overall great submission!
Totally agree. That is the main QOL change I am missing. I simple never got to it. Still glad you enjoyed and feel free to come back for an updated build with more endings and better flow. Appreciate it!
A nice narrative game! The narrative really hit home. It really sucks to go to work at times! Especially if your company is toxic. I got true enlightenment ending. Nice work!
Thank you for trying my game. Glad you enjoyed the premise and message!
I like this introspective spin on the theme. Some more unique inner dialogue would help a lot to flesh out the player character and be less repetitive though. I got the true enlightenment ending by skipping work to go to the park lol
Ha that's perfect! A more rare ending. I totally agree about the repetitiveness and it was only due to time so expect more buildings, interactions, monologues and even endings! Thank you for trying my game and feel free to try it again after some updates as I really appreciate the feedback.
I was not expecting existential dread and depression as a game from this jam
Definitely a unique one but I feel like it could have been sped up a tiny bit
Same
Thank you for trying my game! Yes click to speed up and skip the Monologue is a big QOL tweak I am missing. Will for sure be there once I am able to update the build. Be sure to come back for more Interactions and Endings. Appreciate the feedback!
This was really interesting and cut a little to close to home in places. Well done making a narrative heavy game in such a short time. Only thing I wanted to do was click through some of the dialogue a bit quicker. Well done!
Thank you for trying my game! Yes click to speed up and skip the Monologue is a huge QOL change II am missing. Will for sure be there once I am able to update the build. Appreciate the feedback!
I think it's a great idea for a narrative game. It seemed a little too depressing for me. The only thing I didn't like was that there was no music in the game, which would have added to the intensity of the atmosphere.
If you have time, I would be very grateful if you could rate my game too 😊
Thank you for trying my game! Tried and reviewed your too. Music is definitely a priority along with SFX and so on. Appreciate the feedback!