Another really good take on the “play with your past selves” type game I have seen in this jam often. I know it is intentional but when the other bot got “desynced” and I had to do everything all over again was pretty annoying. Otherwise, enjoyed playing!
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Cubo Loop's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Artwork | #2426 | 3.453 | 3.453 |
| Creativity | #3044 | 3.472 | 3.472 |
| Enjoyment | #3198 | 3.075 | 3.075 |
| Narrative | #3719 | 2.377 | 2.377 |
| Audio | #5130 | 2.491 | 2.491 |
Ranked from 53 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You loop throw your self and bot to complete puzzles
(Optional) Please credit all assets you've used
You loop throw your self and bot to complete puzzles
Comments
Really cool game! just feel like it could benefit from some bg music as well as maybe explaining the the bot follows your inputs, and not your position. But overall really good work! :)
Very good polish on this one, really appriciated the tutorials, the different camera angles, and the speed of everything was just right
I wish I was more tuned to this kind of gameplay, as I gave up on level 3 - I literally sat for 5 minutes having all the information I need, but couldn't get myself to bring this little robot to the end :(
It was very refreshing to know for sure that the fault is not with the game, but with me - very well done making sure the player have all the info they need to solve this
Very cool game. I couldn’t get past the 4th level. But I like the idea and the puzzle design. Very clever use of the theme. Really good job with pulling all of this off by yourself in 4 days. I also really appreciate the GIF tutorials in the game. All in all, nice game.
This game was amazing good job! The asthetic was really great and I personally enjoyed all the puzzles even tho I not a big fan of puzzle games. Great job tho!
Great a tutorial !
That a nice little puzzle game goodjob !
Nice visual and Sound !
Cute character, crisp movement.
I got a bit confused, how the input was copied, I guess it's the input not the movement. Already got stuck on Level 2 :D Fun game though
I like the tutorials; and, overall, the game has a nice idea, nice artwork and good sound.
:)
However, I really struggled with the main mechanic.
It wasn't clear to me how to get the buddy to move like I wanted.
Does it copy me on this loop, or on the next loop?
I ended up stuck on the level with a crate and a button on the ledge, and another button (that seemingly does nothing) right next to the spawning area.
Often, the buddy would end up just standing around, doing nothing.
I usually don't like downloading games to play, but I couldn't resist this adorable character so I had to download it. The game really didn't disappoint! The puzzles, visuals, and audio - it's genuinely a fun and well-made game!
These puzzles got way too complex too quickly. Maybe I was missing something, but it was not easy at all to count blocks moved when running up against a wall. Trying to platform with that? Forget about it. It's a good use of the idea with a little too much dedication expected and a very rapid crank up in difficulty. The art is really nice and the feel is solid.
Nicely done, really like the idea of how tutorials are presented.
I ended up making a similar game, but you really went above and beyond with the polish and design!! Each level was amazingly made, and the tutorial was very well done! I honestly forgot that I was able to zoom out, so I did get frustrated on some levels that required a lot of planning lol - maybe the ability to zoom out should have further emphasis due to its usefulness? Like maybe each level should start out zoomed out before zooming in to your characters?
Cute visuals (but the tiles differentiating the walls and the background could be more distinctive) and nice sound effect. Obviously lacking music, but that's not too big of a deal.
To me the main mechanic suffers from the same problems as all the similar mechanics in the games I have played this jam, which is that this sort of interpretation of the theme just requires the player to reset the stage and wait around too much for things to happen. It could be tolerable when the waiting time is short, but when it's not, it just feels too boring.
Brilliant game! I love it. Very elaborated puzzles/level design. I also like the perspective changing. Without that I would have gotten too far.
Please, rate also my teammate's first solo project "Eversands": /jam/gmtk-2025/rate/3781063
very nice artwork, i LOVE the character so much! great work!
If you dont mind, please consider rating my game as well :)








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