I love the three-part act structure and layout of your adventure. Clever usage of props, traps, and treasures to enhance the theme and field of each part! That and the different ways of encountering Karkinos or Amphipteres all create a vibe and enrich each set piece. The presentation includes numerous neat ideas for providing the GM with tools that show the players what a space is about. Great work!
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A Throne of Hollow Feathers's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Layout: how easy is it to find all the presented information? | #5 | 4.600 | 4.600 |
| Theme: how well would the module have fit into the Appendix N? | #10 | 4.600 | 4.600 |
| Overall | #16 | 4.387 | 4.387 |
| Writing: how clear and/or interesting is the writing? | #22 | 4.333 | 4.333 |
| Playability: how easy would it be to run this module? | #26 | 4.133 | 4.133 |
| Art: how well does the art support the other content? | #56 | 4.267 | 4.267 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.




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