Very cool! Huge difficulty spike in level 4 though, I kept getting frustrated at every level starting then lol. I think if you left the player have some air control, maybe just strafing left and right, that would make it more fun. Love the music choices and the art direction. Quite ambitious to take on a 3D platformer for a game as well, great job!
Play game
Sugar Glider's : Sugar Rush's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #507 | 4.192 | 4.192 |
| Artwork | #1593 | 3.731 | 3.731 |
| Audio | #1807 | 3.269 | 3.269 |
| Enjoyment | #1884 | 3.423 | 3.423 |
| Narrative | #2136 | 2.769 | 2.769 |
Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The main mechanic is creating closed loops to progress in the level.
(Optional) Please credit all assets you've used
All assets were Common Creative 0 except these two (Which are also included in the credits in game):
"Funin and Sunin" Kevin MacLeod (incompetech.com)
"Life of Riley" Kevin MacLeod (incompetech.com)
(Optional) What would you like to be called if GMTK features your game?
The guys from France







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