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Skoar's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Presentation | #16 | 3.941 | 3.941 |
| Overall | #21 | 3.632 | 3.632 |
| Use of the Limitation | #22 | 3.765 | 3.765 |
| Enjoyment | #26 | 3.412 | 3.412 |
| Concept | #33 | 3.412 | 3.412 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Ninjjuu
Software used
Unity, Piskel, FireAlpaca, Beepbox, Jsfxr
Use of the limitation
The player must constantly move downwards to get back home.
Cookies eaten
Zero.
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Comments
I enjoyed the game a lot, especially the ending which I thought was pretty quaint. I beat the game once with keyboard controls and then again with mouse controls. The mouse controls are much worse but it’s still beatable.
spoiler
I'm really glad you enjoyed! I added the keyboard controls so it was a little less infuriating lol.
The gameplay is fun and challenging. The inverted controls was a really cool idea. And the visual style and effects with the music went perfectly together.
Awesome game. Great job!
Thank you! :)
The thunder sounds gave me a heart attack.
This is a really good one! It's short and sweet. I love how there is a little contour that blends with the web page, it makes the already good presentation even better.
Thank you very much!
Love the vibe, the music with the grey palette gives a "running from end of the world" feel, also not sure if the directions were needed, in practice it feels like it could be a one button game similar to VVVVVV. Loved the end cut scene too!
Thank you I had a lot of fun (and pain) making the cutscene so I'm glad you liked it. Also when adding keyboard functionality it did work as a one-button game completely unintentionally but I changed that but I totally agree that it would still work.
It took me a while to get used to the controls, but I liked your idea!
Thanks :)
I got home \o/
Really nice 2d special effects you got here!
Thank you :)
Nice game with good art, if the player got faster the further they went that would be nice. Inverted controls were surprisingly easy to get the hang of (for me). Solid entry!
Thank you. The obstacles are meant to move faster and the height decreases faster the further you go, however I think I might have made the obstacles move too slowly over time. I guess I couldn't find the sweet spot because when testing the game it either felt too easy or too difficult.
Love the art style and concept. For me I found the inverted controls a little hard but that might not be the case for everyone. I would also recommend making the fences either the darkest colour like black or the lightest colour, as sometimes I found it hard to spot where they were. You could also help the player get familiar with this by having the speed be slow as first but gets faster as you gain distance. Well done!
Yeah it is supposed to get harder but it might be way too gradual to notice. I was also kinda thinking the same thing about the obstacles being hard to see and maybe I'll tweak it one day. Thanks for the suggestions anyway :).
Short and sweet! Loved the music and the art!
Thank you! :)
Loved the Pixel art! and great use of the limitation!!
The game is good, but the meaning is unclear—it will reach Earth, if only. And for some reason, black-and-white games remind me of games with a different eagle =)
Not every game needs a meaning but In my case the bird is just trying to get home before the thunderstorm and rain comes in. What game are you also referencing?
I'm not talking about the game, but about the bird =)
The game is good, but the meaning is unclear—it will reach Earth, if only. And for some reason, black-and-white games remind me of games with a different eagle =)
The game is fun, but beyond the inverted controls there's not much to it.
The simpsons clouds are awesome. I appreciate the backwards controls for challenge, but i just cross my hands and use a for right hand d for left hand :)
How dare you cheat my videogame smh. Glad you enjoyed it tho lol :).