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A jam submission

Biscuit Tycoon!View game page

Submitted by ITmst — 8 hours, 2 minutes before the deadline
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Biscuit Tycoon!'s itch.io page

Results

CriteriaRankScore*Raw Score
Visuals#2194.1294.129
Theme#2993.6773.677
Audio#4303.3233.323
Overall#4833.3663.366
Innovation#4923.2263.226
Gameplay#8882.9032.903
Enjoyment#10042.9352.935

Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does the game fit the theme?
A game of buying and selling. Sometimes you have to take a gamble to win big

What code and assets did you not make from scratch during the jam (if any)?
Null

How many people worked on the game?
1

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Comments

Viewing comments 25 to 6 of 25 · Next page · Last page
Submitted

A beautifully designed game for sure.
The visuals in the game were highly detailed and I like that a lot!
But I wish instead of focusing this much on the visuals, you could work more on the main game mechanic and make it more balanced...
There were no indications that the news effects the items in the current day or the day after so I had to discover that myself at first, there are so many items to trade but so few news each day to the point that there were times when the item effected by the news wasn't even in the shop, so it's hard to gather money before the event happens, and when the time of the event comes at the 10th day, I'm barely holding on to the -50 for each day and there comes an illness that takes -500 bucks out of me, making my loss at the next day 100% guaranteed.
I did enjoy the visuals so much though, the TV static effect and the overall reactive UI were really cool! 

Submitted

Very fun game. I like it because of how many mechanics it have. Well done!

Submitted

I really liked the idea, and I played for a while, but I couldn't even beat the first level! I'd build up some money, then a random event would absolute devastate me (force me not to sell when I have everyone riding on my inventory, or getting sick twice in a row and costing over $1000). Is it supposed to be really hard or have I just missed something crucial?

Developer(+1)

thank you playing,It was indeed a design oversight on my part.

Submitted

Great game! Very fun and engaging, with nice details and atmosphere.

Submitted

Beautiful aesthetics, sound and visuals went together very well! Gameplay felt a little random and annoying at first, but after some practice I got the hang of it. Definitely deserves to be a full game after the jam!

Submitted

I like the visuals (art style) which are good in harmony with the SFX and music. I had some smaller issues where the next day the sell window opened but was not shown (only after i switched to fullscreen or back).

I was a bit lost in the beginning, trying to buy things at a lower price but somehow the next day either these were not to buy or the sales price was even lower. Might need more time to get into it or a tutorial. Nevertheless an interesting idea especially for people liking numbers and these kind of number/wall-street/betting games. :)

Submitted

The UI/UX design is phenomenal, nicely made, it has such a snappy feeling to it. Music and SFX also very good. Kind of hard to predict what's going on and it seems a steep price to pay 50 bucks everyday that's basically 10% of your initial balance

Submitted

Very nice game I like the visuals and audio feedback when pressing things https://wap22.itch.io/srun Thanks :)

Submitted

This was really fun to play!

This was extremely fun and the art style was excellent! A very fun pickup

Submitted

This was fun.  A throwback to the all text games I played when I was young. Trying to figure out some of the events though.  There was one where a flour factory exploded.  I bought all the flour I could thinking that the scarcity of flour would make the price go up, but it went down instead.  Aside from that, it looks good and plays good.

Submitted

Interesting approach to a classic tycoon game, wish you luck with further development!

Keep up the good work!

Submitted

A really well made game. Looks nice, buttons are nice to press. Gameplay is quite addictive.

Submitted

Not my kind of game but it is well designed

Developer(+1)

Thanks for playing!

Submitted

Very well done!
Not my cup of tea, but the game feels very solid.

Developer

Thanks for playing!

Submitted

I love the aesthetic and the music! I see in your note that you've already noticed that the game is quite difficult currently, but I really like the idea. I definitely think an indicator of how much you paid for an item would be useful (or at least an average if you bought on different days), as I found myself just selling stuff off and not knowing if I was actually making a profit.

The events really make the game interesting too, but it would've helped to see the result on the market a bit more easily.

Great job!

Developer

Thank you for your feedback. I will continue to improve the game.

Submitted

Looks like you really enjoyed making this game, the interface is really well done too! btw there is a spelling mistake for "Unknown" at the start for difficulty level

Developer

Thank you for your feedback. I will address this issue.

Submitted(+1)

I really enjoyed it, and I really got into the process. 👍

Developer

Thanks for playing!

Submitted(+1)

Pretty interesting game, it tackles the theme of risk in a pretty interesting way, and the gameplay was quite enjoyable. 

Developer

Thank you very much for playing!

Submitted(+1)

Great visuals and polish of the game! 

I don't have enough experience in market games but I had problems right from the start in first tutorial level. I as a player don't understand what to do, how to get profit.  There is no indications if price is low or high. News for a new player might be confusing cz you don't understand all the rules by now. Alsoo I didn't quite catch why I should pay 50 dollars a day. 

So in total I would say this game needs a more balanced learning curve, tutorial and it will become great game!

Developer

Thank you very much for playing! I will continue to polish the game.

Viewing comments 25 to 6 of 25 · Next page · Last page