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The Last Biscuit's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #162 | 3.852 | 3.852 |
| Enjoyment | #214 | 3.815 | 3.815 |
| Gameplay | #322 | 3.481 | 3.481 |
| Overall | #334 | 3.512 | 3.512 |
| Innovation | #348 | 3.407 | 3.407 |
| Audio | #638 | 3.111 | 3.111 |
| Visuals | #777 | 3.407 | 3.407 |
Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
You have a biscuit that you have to defend and you have a chance to risk during a wave for increased rewards at the cost of a higher difficulty
What code and assets did you not make from scratch during the jam (if any)?
Menu and Battle music
How many people worked on the game?3
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Comments
People always fight on the last cookie, but the cookie having a security system is a whole new level of this endless battle !!
Very fun and satisfying, and surprisingly good replay value. I wish you could choose whether to risk it or not every wave though. Good job!
Was really fun and well thought of. Love the cute dog with boots <3
I couldn't get the risk it popup to come out again tho :(
It was fun and looks really nice.^^ I beat 7 waves :D
A minimalist engaging game, perfectly on theme. Good luck!
I like this game.
Pretty cool game. pretty polished, though I would wish there would've been more upgrades, also I didn't quite understand what happens when you risk a upgrade...
A fun cookie clicker x)
I like how you changed Cookie Clicker into a “protect the cookies” version with more features, that’s really cool 👍 +1 rating!
This was a fun game. I like the progression rewards and the music is fun. The dog was my favorite part though I don't know if he was the most helpful. Overall fun little defense game!
When you upgrade the dog, it gets little booties. 10/10. Had a lot of fun with this one :D
yes, i want risk for higher reward, please stop asking me about this
Good balance, that's always rare for gamejams. Great!
A fun game with good progression. The dog AI gets confused when the number of hands increase. A great tower defense game!
It's a fun game with simple enough mechanics, fun music and art. It does get more tense as you progress, which I like. Nice work!
A very nice and fun way to pass the time, especially since the game becomes very challenging after a certain wave. The graphics are simple but very effective. The power-ups and their effects are also very nice; truly excellent work by both developers.
The only thing I didn't understand was the "risk" mechanic, which was a bit unexpected.
I'll leave a screenshot of my personal best.
Made it through to wave 9. The upgrades are cool, and this was a fun clicker. A cookie health bar / visual changes before the final destruction of the cookie would have been good.
Couldn't make wave 2 at first. Time to clean my mouse and mousepad! 2 alcohol wipes later, the pesky hands don't stand a chance! The puppy is cute! Not sure what I get if I risk it for a bigger upgrade. Most fun game so far!
Game was really enjoyable! Pretty unique game, never played anything like it before.
Cute clicker defense game. I don't think I really understood the random chance of the risk system coming into play. Very survivors-like coded with more active defense mechanics. Perhaps more abilities could be effectively influenced by the cursor actions beyond donut's ability.
Super fun!! I only made it to wave 7; taking the risk was not a smart move on my part. Reminds me of survivor.io a little bit.
Yeah the further you are in the game the riskier it gets choosing yes, glad you found it entertaining