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A jam submission

Cookie CavernsView game page

An evil wizard demands cookies or else they'll turn you into a frog. Enter the chocolate chip mines and get baking.
Submitted by Grave Goods — 16 hours, 28 minutes before the deadline
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Cookie Caverns's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#344.0134.013
Overall#463.9373.937
Theme#464.1524.152
Enjoyment#794.0634.063
Visuals#1774.2284.228
Audio#1953.6203.620
Innovation#2583.5443.544

Ranked from 79 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does the game fit the theme?
You must take a risk by diving deeper into the mines to collect chocolate chips for the wizard's cookies/biscuits. The deeper you go the more choc chips you can collect, but the longer it will take you to get back to the surface. If you take too long you will run out of time and the wizard will turn you into a frog!

What code and assets did you not make from scratch during the jam (if any)?
3 sound effects are modified from online royalty free assets.

How many people worked on the game?
1

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Comments

Viewing comments 72 to 53 of 72 · Next page · Last page
Submitted(+1)

I really love the spritework and animations - they're so goofy and simple, yet so clean! The gameplay is also near perfect and I love the idea of diving deeper each time, risking the time running out and both feeding the wizard and making cookies taking a lot of time is really cool, although it did stress me out a lot xD

Overall, very solid game, extremely fun too!

Developer(+1)

Thanks very much! Glad you had a fun time playing even if it was a bit stressful! :)

Submitted(+1)

I liked the atmosphere and the main mechanics of the game. It fits the theme well!  I liked that the caves are randomly generated. The game is very well made and polished.

Developer

Thank you! Glad you enjoyed playing

Submitted(+1)

I thought this worked well with the theme. I was definitely weighing up the risk of collecting just that one more bit of ore, and making it out with enough time to process it (got it wrong quite a lot). Good job as a solo creator. Good luck with the jam

Developer(+1)

Thank you very much! Glad you enjoyed playing

Submitted(+1)

I think this fits really well with the theme. It felt risky but rewarding to go further down for the cookies. I tried digging a straight path down so I could easliy find my way up again and wished it would had been possible to place blocks to make the path back up easier to navigate. Maybe something to consider if you make a post jam version of this game? The movement felt responsive and smooth and I think the art looks really good. Though I couldn't hear any music, but I see it has been pointed out before so you probably already know that bug exists. But all in all, this was a very enjoyable game to me!

Developer

Thank you! Glad you enjoyed playing

That's great feedback as well thanks, I did want to add a block placing mechanic but sadly ran out of time.

Sorry to hear the music wasn't working for you though, can I ask what OS and browser you are using? So I can do some testing and bug fixing

Submitted(+1)

I first played on firefox on a windows computer. But now I just tried it on google chrome on another windows computer and it worked! Though it seems like I can break it by reloading the page.

Also coming back to this game I don't think I appreciated the cover art and the cutscenes enough last time. I think they look great!

Developer

That's great it's working for you in chrome now. Thanks for letting me know about firefox, I'll do some testing and bug fixing for that specifically.

Thanks as well for the nice works! Glad you liked the artwork, I had a fun time drawing the cutscenes

Submitted(+1)

Love it! 

Really solid gameplay and core loop. The visuals and sound go so well it had a OG spelunky + baba is you feel. Honestly I want to play this on my switch and explore other mechanics like dome keeper.

Developer

Thank you! Glad you enjoyed playing it :)

Submitted (1 edit) (+1)

Really fun and cool! The animations and sounds make the game very "juicy". Also, the intro and the cinematic images are so good!

I had a hard time trying to get back to the machine several times haha. But I really enjoy it! 

Amazing work, keep it up!

Developer(+1)

Thank you very much! Glad you enjoyed

Submitted(+1)

Very fun game and really cleverly made - with simple goal and no half-baked mechanics :)

Would be great to see it expanded into a small roguelike, with different wizards, pastries etc.

Developer(+1)

Love what you did there! Thanks for the nice words, glad you enjoyed playing

Definitely have plans to develop this further!

Submitted(+1)

The game is so well-made, whether it's the graphics, music, animation, or gameplay, it's exceptional !

Developer

Thank you! :)

Submitted(+1)

Amazing for a solo dev, congratulations! I really enjoyed going deep and racing the clock, the visuals are phenomenal I like that retro style(there is a gameboy game jam coming up you can use this game there, polish it a bit more etc...)10/10 game for a game jam!

Developer

Thanks very much! Glad you enjoyed playing it

Submitted(+1)

Great game! The art is adorable, the music fits perfectly, and the movement feels smooth and satisfying. The mining loop is simple but addictive, with that fun “go deeper or play it safe” tension. The timer can be a bit harsh at times, and keeping track of the base is tricky, but those are small issues in an otherwise polished and enjoyable experience. Well done!

Developer

Thank you very much! I'm glad you enjoyed playing :)

I'll definitely be looking at the timer and balancing it a bit more post jam, thanks for the feedback

Submitted(+1)

Love thiss, this is too perfect for a jam man and it’s one person? my favorite submission I think though a bit hard for me, though I cant hear any music even after pressing m? that would be my only problem everything else is 5 stars

Developer

Thank you so much for the nice words! Sorry to hear the music isn't working for you, I'll have a look into it and see what's up

Submitted(+1)

Probably my personal favourite game in the jam so far. I found myself playing it without noticing it was a game done in a week. I think it fit the theme perfectly as well, and I love how you incorporated the ‘risk’ in the theme so naturally into the gameplay. Well done.

Developer(+1)

Thank you for the really nice words! I'm glad you enjoyed playing it :)

Submitted(+1)

I really enjoyed the game! Well done!

Developer

Thanks vert much! Glad you enjoyed

Submitted(+1)

I enjoyed the game. The character movement is smooth, and I really liked the level design. Great job!

Developer

Thank you! :)

Submitted(+1)

This one really hooked me. The core loop of diving down for chocolate chips and racing back up to feed the wizard is simple but super addictive, and the smooth movement makes it feel great the whole way through. The art and sound give it a cozy yet tense vibe. Definitely got that “should I go deeper or play it safe?” Minecraft/Terraria suspense that others mentioned.

If I had one piece of feedback, it’s that sometimes the timer feels a little unforgiving when the chips spawn deeper, which made a few runs feel more about luck than planning. I’d also love to see little quality-of-life things in the future, like an arrow pointing to the furnace or maybe upgrades that improve mining/cooking speed so the late game doesn’t slow down.

Overall though, super polished for a jam game, and one of the most fun mining entries I’ve played. Great job!

Developer

Thank you for the really nice words! I'm glad you enjoyed playing

Thats great feedback thanks, I'll definitely have a look at tweaking the timer a bit. Unfortunately I ran out of time to balance everything fully. Also an arrow and upgrades are on my list as well

Submitted(+1)

The overall presentation is super charming, and the character movement feels great. I really enjoyed the innovative mechanics. It's such a unique blend of platformer and farming sim! Had a lot of fun with this one.

Developer

Thank you very much! Glad you had fun playing :)

Submitted(+1)

It definitely has that minecraft feeling of "should I mine more, or is it time to go back up". Felt the suspense, thinking "will I find the path back and get back in time?". Luckily, I beat it on the first try with over 100 more chips than were needed.  Also, great visuals and audio, perfectly matching the game.

Developer

Thank you! Glad you enjoyed playing

Submitted(+1)

Great game, aesthetic is pleasing to look at, movement and digging felt natural and smooth. Love that I discover I can dig up too (while tethered to the wall). Part of the fun was also bore a path for easy access later so that you can go back up quicker. Awesome entry, great job!

Developer(+1)

Top strats! I'm a big fan of carving myself out a quick path to the surface as well. 

Thanks for playing, I'm glad you enjoyed it :)

Submitted(+1)

Very well executed. Art is on point. It's quite difficult to get far but that's not a terrible thing. I suppose that it's annoying that it's hard to get into ledges that are only one block high. That's about it for comments though. Great work.

Submitted(+1)

Very well executed. Art is on point. It's quite difficult to get far but that's not a terrible thing. I suppose that it's annoying that it's hard to get into ledges that are only one block high. That's about it for comments though. Great work.

Developer

Thank you! Glad you enjoyed it

Ah I might just have to tweak the hit box a little, thanks for the feedback

Viewing comments 72 to 53 of 72 · Next page · Last page