i see the effort put into it, the upgrade system was really balanced and it felt rewarding and the enemy ai was really well made and i also have an idea for a new enemy type that could always camp the bullet or stays around it so that makes it a bit harder for the player and also makes the player be cautious about shooting his bullet randomly , that's really impressive to play and well done!
Play game
One Bullet Biscuit's itch.io pageHow does the game fit the theme?
you have a choice to risk another wave for more cookies or go and spend cookies on upgrades
What code and assets did you not make from scratch during the jam (if any)?
The asset pack is a free pack on itch and the sound was found on freesound.ord
How many people worked on the game?1
Comments
I really liked the gameplay and the idea that we only have one bullet!!! It turned out really cool and challenging!
If you'll allow me to make a suggestion, some ability like dashing would be great to add more dynamism.
Anyway, what you did is really good! Congratulations!
Pretty cool game idea! I'm curious if you were inspired by the game Titan Souls, I do really like the idea of ricocheting the bullet as the main mechanic, while it can have a lot of depth, I do think it's a bit too hard at the moment, would be nice to have a way to slow down time in order to think about your shots more carefully, I kinda gave up on trying to do fancy things when I just got surrounded by enemies after wave 1. Still pretty cool though, great work!
This game is hella cool. I love both the bouncing of the projectile, and the fact that you have to go grab it again. Really cool concept.
Great job on submitting a game that's so polished in time !
Also, thanks for your comment on A Question Of Taste.
Here's the 2nd game I made music for, if you could check it out :)
In The Pit /jam/brackeys-14/rate/3838670
Ah, this is so cool, but unfortunately very buggy! I couldn't restart after dying, I was still able to move after dying the first time, and at the end of the round one of the zombies was still alive. There was also a moment where buying an upgrade it showed I had enough cookies but wouldn't let me buy it.
With a bit of bugfixing and some UI polish this could be really great!
Really nice game! I wish it were clearer that you need to pick up the bullet again, maybe flash it or something. I also think the HP UI is not working, as I didn't know if I got hit or not. Visual feedback would be nice, but really nice idea with the ricochet!
Cool game, has potential for something even more fun. Though I will say, I did find a bit confusing, in my first playthrough, I shoot the bullet and I couldn't shoot more, I was so confused, then I understand that you have to pickup the bullet again, which is a cool concept, but it needs to be more clear in that regard.
What else can be improved is the round-wave system. Like, you can go to the next wave or go to the next round??? where the next round you can buy upgrades.... Like, I feel this need to be improved a bit. The upgrades feel cool, mainly the more bounce, which can makes really cool multi kills once the enemies align properly. also the resolution on web seems bugged, I don't know why.
But overall, pretty cool game, with great potential.
I really enjoyed this game, and super impressive for a solo project. I think it really needs some game feel added and some music and sound effects to really bring it all together. Gameplay wise I wish I was rewarded for hitting multiple zombies with the bouncers, maybe like a damage combo or big booms each time you hit a combo and maybe like the shot arfter you catch the bullet in the air you get a shot gun type shot that fires out 5 bullets but only the middle one will bounce and the rest will vanish when they hit something. Also for the shop I think adding like piercing bullets, like they have a chance of going through enemies and explosion chance, so each time you hit it has a chance to boom, damaging things around it could really add to the game. ^-^ either way thankyou for making such a cool game I can see this doing really well. ^-^
I really liked it! The ricochet mechanic is super interesting.
I totally got hooked—it was incredibly immersive!
Sometimes I’d lose track of the bullet while dodging zombies, but it wasn’t a big deal.
Really intresting game, I ended up having issues where clicking stopped working (on my track pad) but pretty solid game! Great stuff.
Super fun game and a great submission for the single dev. I loved the idea of having to use one bullet when fighting off waves of monsters forcing you to be very careful when spending that bullet to make sure you get the most value. Awesome game :)
Honestly the game was very fun. It's simple but I enjoyed it more than I expected too, well done!
Simple, yet very addictive! Well done, I like the upgrade system and the stress of missing your only bullet and having to run after it!
A simple idea turned into unique and fun gameplay. Nice work! It could be even more exciting if hitting enemies felt more impactful.






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