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A jam submission

Cloud Top BakeryView game page

Bake the sweets in the sky
Submitted by LekoTopaz, ArkSample — 10 hours, 16 minutes before the deadline
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Cloud Top Bakery's itch.io page

Results

CriteriaRankScore*Raw Score
Visuals#674.4704.470
Overall#1263.7793.779
Audio#1643.6873.687
Gameplay#1663.7013.701
Innovation#1803.6573.657
Enjoyment#3693.6123.612
Theme#4223.5453.545

Ranked from 134 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does the game fit the theme?
It's about making biscuits (or cookies) in a very risky environment.

What code and assets did you not make from scratch during the jam (if any)?
Soundtrack by Flask77: https://pixabay.com/music/beats-bag-of-rubber-bands-342985/
Oven SFX: https://pixabay.com/users/engyclick-41075976/
Windmill SFX:https://pixabay.com/users/freesound_community-46691455/

How many people worked on the game?
2

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Comments

Viewing comments 100 to 81 of 113 · Next page · Previous page · First page · Last page
Submitted(+1)

Very cool idea. No idea what I was doing the entire time. lol. Defiantly needs a tutorial if you make this into a full game. But I enjoyed myself. I like the combo of a platformer with those chef games. 

Developer

Guess a giant message on the description is still not enough XD

We will make the tutorial integrated but skippable in the future in our full release


Submitted (1 edit)

lol I completely missed that.  But to be fair to myself, I just hopped right into the game cuz I wanted to play. Which is a compliment  lol

Submitted(+1)

Loved the graphics and the gameplay for a while, everything was super charming and cute!

Submitted(+1)

You’ve got some great audio going on there - the music and sound effects are really nice. One thing to work on is the movement, maybe add a bit of a delay to it (jump buffer) and some time for the character to recover from jumps (coyote time). Good job.

Developer

I did not know the concept of coyote time so TIL. Thank you for the suggestion. We sure will look into implementing it.

Submitted(+1)

Game is fantastic! I would love to see it being made into a full game. Soundtrack is really good! And the tutorial, tbh is a very cozy experience I'd like to see being turned into a risk-free game mode or smth.

However, sometimes the pick-up items mechanic felt a bit frustrating. Could be a skill issue tho :)

Also, I think it's a bug (or maybe intentional?) walking backwards doesn't flip the sprite.

GOOD JOB!

Submitted(+1)

This was such a charming and surprisingly deep little game! At first glance, the cozy pixel art and upbeat music immediately pulled me in...it has that inviting, polished look that makes you want to stay a while. Once I started playing though, I realized there’s actually quite a lot going on beneath the surface.

The loop of gathering, preparing, and then frantically throwing the baked goods is both fun and stressful in the best way. It’s one of those mechanics that feels chaotic at first, but then you start to get a rhythm, and that’s when it really clicks. I especially enjoyed how the throwing system adds this layer of risk. Sometimes it feels like a perfect shot is the difference between a smooth run and total disaster. It gives the game a great balance between cozy vibes and frantic kitchen energy.

That said, there were a couple of moments where I struggled to keep track of exactly what was already on the table versus what was missing. Some kind of clearer visual cue or indicator would make it easier to manage the flow without breaking immersion. The pacing also gets pretty intense when orders pile up. Fun in short bursts, but maybe a gentle ramp-up in difficulty would make the early stages feel more welcoming.

For a jam game though, this is honestly super impressive. The polish in the art and audio makes it feel like a finished product, and the core gameplay loop is strong enough that I could see this expanded into something bigger. Multiple stages, different types of customers with quirks, or even a co-op/competitive mode could push this into something really special.

Overall, Cloud Top Bakery left me smiling and a little sweaty, which is exactly the right mix for a game like this. A really memorable entry. Fantastic job!

Developer

Thanks for your detailed feedback. We’ll be looking into creating a smoother experience in terms of difficulty curve by implementing integrated tutorials and a more gradual introduction of mechanisms, plus adjustments on the order timers. And yes multiplayer pvp/coop has been mentioned a lot and they’ll definitely be in our to do list.

Submitted(+1)

woahhh the idea is so cool!! did not expect that at all

Submitted(+1)

Very cool idea, and implementation..

Submitted(+1)

Amazing game! It was very well made and really entretaining. Great job!

Submitted(+1)

The art is just so beautiful. I don't remember playing a cooking game like that ever before.

Submitted(+1)

really adorable and well made ^ ^, fan of difficult and head scratching games so figuring things out is kinda fun

Submitted(+1)

Well made cute little game, everything is well integrated and I had some hard time at start to survive, once I understanded well the optimal path I had a fun time on it :)

Even too I just got killed by the bees instead of failing the commands ahah

Submitted(+1)

Super game for a 2 person team, and tbh even if it was 4 people it would still be amazing. Loved the gameplay, but maybe I would just add a small visual tutorial for the recipes, since I needed the first run to learn to cook.

Submitted(+1)

Super cute pixel art and loved how one collects butter :) I missed the tutorial initially - think maybe if it was first in the list, it would be a bit more obvious. Also sometimes things got very cluttered, wish there was maybe a storage chest or a despawn timer on drops. Really fun game though, and very polished.

Submitted(+1)

Sound design and art is top notch! Really need to stress on getting all the ingredients in one place.  Maybe some ui popup for whats missing at the table since its hard to see what exactly you have placed. Other then that good job I had a fun time.

Submitted(+1)

This game rules! Everything contributes to the vibe perfectly, what excellent pixel art, maybe if I had multiple months I'd be able to recreate it but this quality in this little time is insane, every animation is so perfect, the bee's squash and stretch is so satisfying to watch! The throwing is such a great idea, it really adds to the gameplay in how you have to arrange things but also the last second clutches you can do, which I manged to throw a cookie in the last 2 seconds lol. Even if you didn't make the music it was a great fit none the less, giving me Tunic vibes with that comforting nostalgia. Everything is executed so well here and what incredible banner/main menu art. From what I tested in the tutorial I suggest you put a limit on how many bee's can spawn from one nest, as when you have around 80 bees shooting at you the audio starts breaking a little lol. Just such good work, this deserves to be in the top 10!

Submitted(+1)

It's just magnificent. Robust challenging gameplay, incredible pixelart, correspondence with the theme. Fantastic work! 

Submitted(+1)

wow, that was very polished and engaging game. well done

Submitted(+1)

I made you a cookie, but I eated it

Submitted

Very charming, beautiful animations.

The only feedback I could give is to have an interactive tutorial instead of reading.

I understand that is not possible during a jam without cutting out more important things.

Congrats on really polished game and art style.

Developer

The tutorial is in fact interactive. It's not integrated but it is playable. But yeah I agree we need to work on a more user-friendly tutorial system. Thanks for the feedback!

Submitted

Ohh I see, If it was interactive I would expect it to not be a separate option but part of the play button with skip option to skip the tutorial.

I realized I always assume a separate tutorial to be a wall of text, in this case I assumed wrong.

Submitted

Such a charming game! All the mechanics work as expected, everything feels polished and well though of. Even with the tutorial it took me a while to get a grasp of what I need to do, so maybe improve the onboarding experience, but other than that it's a great cozy game with great graphics and audio. Way to go!

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