Hey, thanks so much for playing and for the amazing, detailed feedback! I'm so glad you liked the old-school feel, the art, and the music!
You've made some brilliant observations, and you're 100% right on most of them:
- Controls: Putting the controls only on the page was a big mistake. An in-game explanation is essential, I completely forgot that in the final rush of the jam. This is a huge lesson for me.
- The Green Gems: Your feedback on the placement of the green gems is especially valuable. It's a great point that the ones you found felt too safe, which hurts the game's pacing. This makes me realize that the difficulty curve might be off, or the truly risky gems are not introduced well enough. Your experience shows that the sense of danger wasn't there, and that's a brilliant insight I will definitely focus on improving. Thank you!
- Quit Button: You're right, a player should never feel trapped. I have a quit button in the main menu, but I completely forgot to add a way to pause and exit from the game scene itself. That's a huge oversight and your feedback is brilliant for pointing it out. Thank you!
Thank you again for taking the time, this was super valuable!