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Roulette Waves's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #116 | 4.333 | 4.333 |
| Audio | #133 | 3.739 | 3.739 |
| Theme | #142 | 3.884 | 3.884 |
| Overall | #186 | 3.688 | 3.688 |
| Innovation | #278 | 3.507 | 3.507 |
| Enjoyment | #540 | 3.435 | 3.435 |
| Gameplay | #558 | 3.232 | 3.232 |
Ranked from 69 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
Take risk to catch more fish!
What code and assets did you not make from scratch during the jam (if any)?
More Mountain Feel, Odin Inspector, DO Tween, Unity Engine Packages
How many people worked on the game?3
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Comments
So fun!!!! And the art and SFX is too good!!!
We lost twice and are very sad now…
Nice visuals and funny gameplay!
We’d love it if you gave our project a try and a rating!
This is really beautiful game. Love the smooth camera transitions. Well done.
Wow. This is my favorite game so far (I've rated about 30 games now), the theme is so well done, the art is simple but fully captures the scene and feel... empty oceans. A game with only one control is pretty hard to pull off but you did it! I really appreciated how the hidden slots needed to be revealed as bad omens before punishing me for landing on them, great design choice. I love when a game has me wanting more after, fantastic work you guys!
I think this is my favourite implementation of the theme so far, and the visuals are very good too. Congrats on your entry !
I quite enjoyed the game, great atmosphere and great arts, totally nailed the dredge vibe. The gameplay itself was interesting at first until you discover that it's quite comes down to RNG a lot of the time, even with two magnets and a gold bar I couldn't finish day 3 so it's tough, also it gets a bit monotonous after a bit since there's only one thing to do but to spin the roulette. I guess it works as a cozy horror vibe somehow, but more player action/choices would be great
Smart integration of a very simple roulette for gameplay. Great integration of risk/reward. I love the visuals and the game is well polished.
Great game, you nailed the dredge vibe. I only made it to day 3, but increasing the roulette table size might be a good way to add difficulty.
I liked the art style and sounds effects. The way the roulette gets more punishing the more you push your luck is nice mechanic too. What I would like to see is if there was a reason to push your luck even more for example if there was a shop that you could spend your extra money on it would get even more intense since you would not just dip after getting enough money.
Very good experience, I also made a roulette game but i never thought to to place bad items on it if you hit empty cells, that is smart! The background water sounds and slow music are really adding to the unsafe atmosphere.
Once you understand that you can't loose anything unless you have 2 bad omen's already, it gets a bit slow because you can just spam fishing (and use magnet once).
Unique and fun game play and great art style!
I had a really hard time reaching the end of the game, perhaps if you'd maintain the money between days or could buy some upgrades with the excess, that could balance it more. The art has been gushed over in other remarks but I'dlike to again say that it is simply perfect for this game. well done!
First and foremost, I really love the art style you are going with. Dark pairing with fishing, reminds me of Dredge a lot, and I am a sucker for this.
It's a bit sad that there is not much the player can do to influence the outcome of the roulette, and it feels too luck-based. But hey at least the magnet exists, and I am very pleased that it exists. With all that said, though, this is quite a nice idea for a game, and I think with more time this can evolve into a much greater game. Keep up the good work!
Thanks for playing and the comment! 🙌
100% agree, we wanted to give the player a lot more options and power ups to help player control the outcome. Glad to hear you feel the same way! If we develop this further, we will certainly expand on that aspect.
Great game. I really like the art style
Nice take on the roulette idea! Art and SFX are very good.
Amazing visuals and audio, very satisfying spinning of the wheel.
Great game to develop further on.
Congrats!
Cool consept, audio and visuals. It can be better if we can upgrade our equipment with our money, currently there isn't any purpose to try to catch more fish if you've pass the goal for that day.
Thanks for playing and commenting!
Thanks for the kind word for the art and audio! Mai and Josh worked really hard on them. It is a good suggestion to have options for upgrade with the additional money. We will consider that for future development!
Wow! This game idea was amazingly executed. Every spin is a risk you want to take!