I really appreciate that you notice tutorial section, it was some challange for me to make it happen :D
I love you did notice limitations! That was my take to force player to use some brain as you said, instead just standing in place and shooting
I did some testing with godot engine physics to make shooting base on it. Not sure about game concept to develop further but maybe something with the physics shooting mechanic. There is a lot o possibilities to make something unique with that model of shooting
Thank you for the detailed feedback!