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Strife of Vengeance's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Overall | #8 | 4.244 | 4.244 |
| Visuals | #13 | 4.605 | 4.605 |
| Enjoyment | #18 | 4.151 | 4.151 |
| Creativity | #33 | 4.256 | 4.256 |
| Theme | #97 | 3.977 | 3.977 |
Ranked from 86 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Me throwing hands with literal Death Incarnate to get my cat back? Yeah, that sounds about right! 🤣
The story? Phenomenal!
The voice acting? Indescribable (the voice actors really woke up and chose violence)!!
Art? *Unholy demonic screeching from how good it is* 🤌🏽❤️🔥🔥
I so wish the bug at the end didn't happen and I could have seen the art, writing, and voice work!
But I shall come back after the jam when I'm sure everything gets fixed to witness it! This is a game I could eeeeasily play for hours and was actually bummed at how quickly I finished it. (Although tbf, I was a bit confused by the dice mechanics at first, cause I'm unfamiliar with these kinds of games, and just chose big number go up and do massive damage!! XD)
10/10 game. My favourite of the whole jam so far, you guys knocked it out of the park!! 🫂💕💞
The bug at the end occurs because of a massive oversight from my part during the last few hours of jam crunch^^' but there's no stage afterward, don't worry! You basically beat the game!
I have added the Epilogue and Credits to the page for the game so you can see it there for the time being. Thank you so very much for your kind words!
Gotta say, this is a really unique game for the jam! As a D&D fan, I absolutely loved the special dice mechanics and gameplay. It’s such a fun and clever idea, and I’m super impressed by the voice acting and artwork, especially for something made in just 5 days! :O
Only thing is that some of the UI feels a bit funky, like the restart button overlapping with the game over text, and sometimes the music overlaps when returning to the main menu after dying, which can get a little loud (though the track itself slaps, so I can’t be too mad, lol).
Still, you guys nailed it. It fits the theme perfectly, the art is simple yet beautifully detailed, and the special dice effects make for a great balance between skill and RNG. Amazing work! :D
thank you so much (for saying the music slaps)
Ahaha... unfortunately some bugs are inevitable ^^' but thanks a lot for playing the game and enjoying it to that degree! Really makes me happy knowing people enjoy a system I've designed <3 p.s the system was inspired from Library of Ruina/Limbus Company if you've ever heard of them^^
I think I’ve heard of it before, though I never played it, I’ll have to check it out, sounds really cool! :O
And yeah, bugs are just part of the game jam fun, haha. As long as it works well enough to play and enjoy, that’s what counts! Nothing deal-breaking for me at all :) you all really nailed it!
Stunning art and animations, very fun gameplay!
took me a min to figure out what to do (i don't play these types of games) great job, on the writing and you got voice acting in?! standing ovation. solid game.
-Lizabet
Art style was so fun!! Love the dice-based combat, loooved the animations. Clean and feels really polished, Great work! (ps shut up monarch i see you)
can't believe my archnemesis would destroy me like that (thanks val <3)
Nice writing and narration. I enjoyed the art, but at the same time I feel the screen was a bit too noisy. More contrast between the characters and the bg would have been nicer.
Thank you for the feedback! If we end up polishing up the game, that's definitely something we can look into changing!
Great concept and execution! The writing and artwork compliment each other so well <3
Aww, thank you! Lusk absolutely delivered with the art!
Absolutely adored every aspect of this. Wish I had more praise to give, but I think you guys already know what an amazing job you did :))
The most creative use of the theme i've come across yet. The artwork looks great. The overall game feel elevates this. I bet this one's near the lead.
Ahhh! Thank you so much for this!
Love the art style and story. Very well done little game. A shame some of the things were bugged but the experience was not lessened for the lack of them.
Couldn’t stop playing once I started this game, very impressive!! Would love to see more, there was clearly a lot a talent behind this project!
I usually don't like turn based type games but this was fun! I enjoyed how simple the base gameplay was with the possibility to make it more complex. The art style, animations, voice acting, and music were all top notch!
Great art, and impressive delivery in a 5 day game jam. I also love the dice system and the combat is crisp. Music is great too. The minor things that, to me, are missing a bit, are more a feeling of space, either through a map you move along between battles, or similar.
I'm very impressed, putting out something this polished in 5 days is no easy feat.
Thank you! We're very proud of what we managed to accomplish.
Ooooh Limbus Company/Library of Ruina inspired art style and gameplay!! I see!
Well, the game was super fun! shame that the game softlocked/crashed against Death though.
But very impressive work for such a short time Jam!
Hello, that was a skill issue from my side >.< if it brings you any solace, the softlock only triggers when that attack would bring you down to zero HP, and without the softlock you'd be forced to restart anyway, albeit a bit more gracefully :p
Thank you for playing!^^
EDIT: owing to new information I have realised that this can also occur at an abnormally consistent rate even when the blow is not a killing blow, only at the Death fight. I truly apologise for this.
This game was so good, so i have a lot of criticism but i only have it because the game is really got and i see a lot of potential, first dragging and dropping the cubes kinda hurted my arm after a while i wish there was a short cut like if u hold it and press 1 it would place it in slot 1. second the game got pretty repetitive pretty quick i think of u added combos that u need to do something in them (eg: maybe needs to click to attack again, or do a simple minigame to combo ect) just to make it more interesting imo. second the game just misses abit of polishing like particles but other then that its really polished. the art looked really good and also the music i love the music change in the end it really added impact. ik u didnt have time to do a tutorial but it was deeply needed in the game and even like a few arrows could do the work. overall really good game the best ive seen in this jam
We did add a tutorial to the Description on the Itch page. Unfortunately we just didn't have time to get one into the game. If we develop the project past the jam, we'll make sure to include an in-game tutorial!
Love the art style, looks incredible! Fun gameplay with the strategy of choosing your die power up between fights, great music and sound FX too! One of our cats was spooked by the music on the main menu though, ran to hug her mom 🙀
i blame kawa for this blunder
She was fine after cuddles 😁
What a beautiful catto!
Please give her a treat and pets from me as an apology.
Thank you all for the positive feedback so far! We are aware of the bugs and the potential to fix them is being discussed/decided upon depending on how well this game does during the jam.
Wow the artwork is amazing. The voice acting too! The UI was confusing at first, I thought I had to click the dice to use them or drag them into the center. I didn't see the left side has slots for me. But after that it was fun to play.