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A jam submission

Static - Channel SeekView game page

Help Static seek out his missing channels
Submitted by Rogueski — 1 day, 5 hours before the deadline
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Static - Channel Seek's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#253.6673.667
Theme#264.0564.056
Mechanics#263.6113.611
Fun#533.3333.333
Story#702.8332.833
Aesthetics#883.6113.611
Music#933.0003.000
Sound#963.0563.056

Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How many people worked on this game in total?
1

Did you use any existing assets? If so, list them below.
No

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Comments

Submitted(+1)

Very thoughtful integration of the theme into a platformer

Couple thoughts:

  • I would prefer faster movement
  • Maybe collecting remotes might make more sense than collecting feathers for a tv
  • I like how you have to jump around to search for the signal

Nice job!

Submitted(+1)

Hooray! I finished! 😄
It was fun - I would have kept playing if there were more levels.  It was a nice twist on a platformer game.

Submitted(+1)

I found the need to get more feathers for a higher jump was a good puzzle aspect.  I also like that the character is the TV and has to find the signal to move on.  I also submitted a platformer to this jam!  ( I also have a level editor that might provide some fun for those willing to give it a try ).

Smashing Pumpkins

💀 A 2d platformer 💀

💀Smash the pumpkins and exit to the void 💀


/jam/gamedevtv-halloween-jam-2025/rate/3960061

Submitted(+1)

nice game only critism i have is the movement a bit too slow in my opinion but expect that realy like it a lot also the idea for the jump is nice

Submitted(+1)

The mechanics are really good but would like to see more levels! Also I think the atmosphere fit the theme really well! Can you also give feedback for my game?

Submitted(+1)

Great creation here - I really appreciate how everything comes together for the aesthetic. Nice platformer with it's own little combo of mechanics. Solid work!

(+1)

Really liked this one! The atmosphere pulled me in right away, and the pacing fit the Halloween theme perfectly. The visuals and tone worked really well together too. I think a bit of polish between transitions or scene flow could make it feel even smoother, but overall it’s a great entry — really well done! 👏

If you get a chance, I’d love for you to try my jam game too:
🎮 Hush Boy, Hush/jam/gamedevtv-halloween-jam-2025/rate/3971977

Submitted(+1)

Very impressive submission and I hope people rate the "Mechanics" section high as it was a great idea to implement the whole x amount of jumps per level based on collecting the feathers and the scanning for the channel mechanic too. Maybe a small consideration would've been to have the player move slightly faster in general as I felt quite slow but that's a very small nit-picky "complaint" from me.

Submitted(+1)

Polished platformer with great visual style! Enjoyed playing it :)

Submitted(+1)

Really cute! I like the style and how the theme was conceived! Great work! -Tremotino

Submitted(+1)

Love this game! Excellent execution, beautiful and consistent art direction, interesting twist with scanning, clear goal and fine controls.

Few comments:

  • At the start of the third level the platform seems a bit to much to the right, it took me 5 times or so to reach it. Guess you could be a bit more generous to the player and shift it few pixels to the left:)
  • The music is good, yet as the loop is short it becomes repetitive. Totally understandable considering the jam and tight scope, just sharing what I’ve noticed.
Submitted(+1)

I love the visual style of the game and the unique interpretation of the theme

Submitted(+1)

Seemed very nicely polished, great work!

Submitted(+1)

I am deeply in love with the little :O the TV does during jumping :-D

Very cute protagonist and nice litte platformer. I died less than I dreaded :)

Submitted(+1)

I love seeing other Godot games! Great job! This was a fun little platformer with pleasing graphics. Nice interpretation of the theme! I really loved the feather mechanic!

The jumping was pretty brutal. Even though you were using either a square collider or coyote time, the jumps across gaps had to be perfect. At least the reboot loop was fast.

Really nice entry!

Developer(+1)

The gaps were intentionally set to be challenging, as I didn't have time to add enemies to avoid. I should have maybe told players that holding down jump makes you jump higher but we can't tell them everything. Glad you liked it though.

Submitted(+1)

very cool platformer game with interesting mecanics and flattering visual style, a menu system would be a cool addition