Play Transport Exodus
Transport Exodus's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Graphics | #4 | 4.389 | 4.389 |
| Fun | #8 | 3.944 | 3.944 |
| Audio | #9 | 3.917 | 3.917 |
| Overall | #10 | 3.714 | 3.714 |
| Accessibility | #14 | 3.306 | 3.306 |
| Controls | #22 | 3.556 | 3.556 |
| Originality | #48 | 3.528 | 3.528 |
| Theme | #83 | 3.361 | 3.361 |
Ranked from 36 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.5.1
Wildcards Used
Left Wildcard
The first wildcard (description pending)
Middle Wildcard
The second wildcard (description pending)
Game Description
Manage spaceships in this exploration defense sim.
How does your game tie into the theme?
The ship travel speed relies on fuel momentum, as well as the population multipliers. As for the wildcards you'll have to play to see.
Source(s)
N/A
Discord Username(s)
N/A
Participation Level (GWJ Only)
1
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Comments
Really interesting take on an incremental game backed up by some really great looking art.
Nice job, only issue i ran into is a stutter everytime a particle fired, but honestly, that could just be the fact that i use Firefox. It's terrible at running browser games
Super nice game. I love the art style and the feeling of ‘Numbers Go Up’ , super relaxing. My only complaint is that the first few minutes felt a bit slow but afterwards it was SO MUCH FUN!
When I saw the idea I imagined a worldbox style game. Instead I got something better. An automated idle clicker!
awesome graphics! the music was also nice! good job mate!
What a nice idle game ! Really good job done there, so addicting :D
This was extremely fun to play! Loved all the upgrades and things I could do, I was really getting into it. I did have a bit of trouble reading the body text in the menus - but maybe that's just me? Overall a great experience though, amazing work!
Probably my favorite game so far, awesome job!
Great graphics with special attention to details (e.g. revolving planets). Very cool interface as well, love the individual ship view when you click on it.
Peebo mitosis did change the game quite dramatically once I understood how it worked, quickly overflowed the maximum numbers :p
Super satisfying to watch the ships flying from planet to planet
Stellar job, literally! My only notes are I wanted the game to pause so I could read things better, I missed a lot because of the asteroid storms. Related, when an asteroid and the UI overlap, the UI got clicked and I wanted it the other way around. Again, very very very minor points because everything was so well done.
A bit of a slow start, but it ramps up beautifully. I enjoyed breaking math with so many peebos.
The game is so polished and the art is fantastic. I love how you incorporated the wildcards. I did eventually break the game at trillion numbers were going up but that's what it's about. Great submission!
Thanks for playing and breaking the game, a trillion might be our current high score, I'm sure before it crashed you made Peebo very happy.
A nice incremental with very lovely art. I especially like the twinkling stars! I am saddened, however, that you missed the biggest connection to the theme with starships needing to burn fuel to slow down as well as speed up.
This is a great thought hatmix, lovely idea; an idea that is so versed in actual space travel it makes me wonder: are you sure you are from this planet? Thanks for playing.