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Bombation's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #19 | 3.286 | 3.286 |
| Gameplay | #36 | 2.857 | 2.857 |
| Theme | #38 | 3.143 | 3.143 |
| Overall | #40 | 2.929 | 2.929 |
| Graphics | #56 | 2.429 | 2.429 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
The chain reaction explosions are fun! I would like to be able to turn camera shaking off, it is too strong IMO
Such chaos! I was only able to hang on for a few minutes in all of my runs, but I think you've got a good foundation to build on top of. I didn't find the shooting mechanics to be too enjoyable, but the dashing mechanics were spot on. As someone else pointed out, the camera shake is too distracting/disruptive and is worth scaling back to keep the gameplay running smoothly.
Great music and minimalist art
A little to much shake camera effect when many explosion go off
Yooo! I really liked the simple style of game assets, this game is like Vampire Survivor, but cubes as enemies/character setting so calmy and relaxing atmosphere in a good way. I enjoyed of all game mechanics.
Dash is really smooth, i liked how u did that, also when i found out that it can one shot enemies was awesome.
Audio is the first thing i noticed - its super soundtrack in menu, that something reminds me of, but i cant remember. Also in-game music isnt annoying, its nice.
I think that shots can has more radius of colliding bombs and enemies, but on other point current state giving more difficult in a good way. The best next step maybe should to be upgrade mechanic like giving triple shot or big bullet shot.
Thank you for done work! It was interesting to play your game.
I would be glad if you test my game, too) That's my second gamejam, I had a lot of fun and hard time :D
Ive got not a bad record i think, btw :D
Enemies are doing what to me? S:|
Hello, If you used Ai please label it so. The thumbnail is clearly AI generated which goes against the rules of this game jam and I have reason to believe the description is also written by AI (em dashes, emoji lists, and "chatgpt" wording etc.) And if this is not proof enough, looking at other games they have published it is clear they use AI in some sense. I understand game development can be challenging, but it is always better to create a bad product that you learn and grow from, rather than using AI.
I will say the music is pretty good and that you definitely have a talent for it, if it is your own music that is.
the soundtrack slaps and it sure feels good to shoot thanks to that chunky shot sfx! It's maybe a little too much to ask for a game jam, but I had to stop playing after about a minute because the extreme screenshake was giving me a headache... a slider or a toggle would be nice!
That soundtrack is fire!
That is some nicely satisfying shoot-em-up bombing if you ask me! Worked well with mouse and WASD, I ran out of bullets pretty quick, will have to look into how the full game play goes, but saw your post and gave it a try -- taking a break from my submission and way too much time I'm putting in to it: /jam/alchemy-jam-7/rate/4154591
You can dash into enemies to one shot them as well