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Child of Zlorp's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #418 | 3.510 | 3.510 |
| Audio | #462 | 3.059 | 3.059 |
| Theme | #571 | 3.118 | 3.118 |
| Overall | #679 | 2.840 | 2.840 |
| Gameplay | #690 | 2.627 | 2.627 |
| Enjoyment | #690 | 2.765 | 2.765 |
| Innovation | #1047 | 1.961 | 1.961 |
Ranked from 51 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
The game follows our main character - Zipo venturing into the caves, filled with odd creatures and items. A rather strange place, if you may.
What code and assets did you not make from scratch during the jam (if any)?
Pretty much the entire project was made from scratch.
How many people worked on the game?5
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Comments
That isaac like Works well ! Congrats !
Feel free to test our game !
It's Isaac! I like this game. I think the mechanics of the doors are bad, they work strangely. And the enemies move too primitively. But it's still fun!
As a binding of Isaac fan, I approve this. Love the style, love the game loop, I only wish that it was longer. Good job :)
very cool artstyle! i liked the gameplay, art, and the environments
Hell yeah Zlorped it! Tell the guy who made the music that it slaps
I'm the guy who made the music!! Thank you for your comment!!
Very pretty game, I was unsure if the mobs are meant to follow you into other rooms? Just due to the Binding of Isaac vibes I wasn't sure. Really cute art!
Not a bad Binding of Isaac clone, I would say some animations and visual effects and shadow below the enemies are missing to make it feel closer to Binding of Isaac, but it was fun anyways. The art is dope, good job!
Great homage to Binding of Isaac, the art style is really great. Some rooms felt a bit unfair, you couldn't really avoid taking damage.
I really liked the art and music but it was a bit glitchy to play. I kept getting stuck on the doors, getting wacked by enemies in other rooms, or just dying instantly from enemies being on top of the door when I go into a new room. Could be a really fun game with some more polishing!
Think the game glitched out or I got very lucky and beat it after just two levels? Impressive to make a binding of isaac style game in just a week.
A nice use of the theme! I really like the art of the different enemies in particular
The game was fun, though I did definitely get stuck / killed before I could move a couple times.
It would be nice if the mouse locked to the game window - without being in full screen I kept clicking out of the window while moving the mouse quickly
This game's pretty cool! I think you guys were very ambitious with trying to make a BOI style game but I can respect it. I think with some more polish and time this could be really cool. Good job!
(PS if you were to take this further then maybe make the aiming system a little bit easier)
As others mentioned--very Binding of Isaac, but visually well executed and unique in its own right! The size of the enemies vs. the size of the room made it challenging, but everything was nicely done. Good job!
Great job on your game. This screams Binding of Isaac (which is not a bad thing). I personally would have liked a map or even a minimap. It is really hard to keep track of the level layout without visual distinction between screens. Great music and art that fit your theme very well!
I like the binding of Isaac style, the controls are a bit clunky but it's normal for a jam. Good Job guys!
Huge binding of isaac vibes on that one. Nice job!
the music is amazing loved it and the gameplay is also really fun, enjoyed it quite alot, for a game made within a week it is amazing! good job to you zlorpers
"We're making a simple game for GameJam, so don’t stress too much about the music."
Meanwhile, the composer: 🗣️🔥🔥
:3
zlorp on it crazy style
zlorp on it till we glorp
Thank you for this comment 🥹
Very cool game! I had a little bit of problems with the spawn kill, maybe a smoother transition will help. The music was sick!