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Quantum Cat's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #64 | 3.833 | 3.833 |
| Overall | #77 | 3.821 | 3.821 |
| Visuals | #105 | 4.259 | 4.259 |
| Theme | #112 | 4.019 | 4.019 |
| Innovation | #112 | 3.713 | 3.713 |
| Enjoyment | #169 | 3.667 | 3.667 |
| Gameplay | #205 | 3.435 | 3.435 |
Ranked from 108 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
Cat travels between worlds
What code and assets did you not make from scratch during the jam (if any)?
SFX Manager was a modified version of one we made previously, and the font used was purchased.
How many people worked on the game?4
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Comments
The music is wonderful and I loved the art! The shifting between worlds was so cool :D
I really liked the way you interpreted the strange places theme! I struggled with the puzzles at times, but in a good way, I wasn't too frustrated and it made me want to keep playing!!
Such a cute game!! Really good idea, I enjoyed the puzzle aspect a lot.. The jump was a bit hard to estimate at times but nothing major! Great job!
I love the art style and the gameplay mechanic, had so much fun this. I will also add the thing about Coyote time on the platform, it would help the gameplay a lot. Congrats on the what you realized though!
The sound design and music are beautiful and the world and animations look stunning. The dimension switching is a really cool mechanic and fun to play with. The controls feel a bit hard though. They could probably benefit from adding Coyote Time.


I also found a small visual glitch when jumping up and down at this position:
Huh, odd... We did have issues with the background and ended up going super simple with it, but we hadn't seen that yet! Will look into it!
Fantastic story and clever dimension-switching! Controls are a bit floaty but perfectly fine without finicky jumps. Excellent music and sound effects. Loved it!
beautiful, simply beautiful. The art is so charming, and the music is really great! I love the fact that it makes the instruments echo and reverb when shifting realms.
the movement was stale, a bit hard to control, sometimes the cat bugs out and gets stuck between a barrel and a platform. but I absolutely love the shifting worlds mechanic, it could open up ideas to more interesting puzzles.
great work you guys did!
The shifting between worlds mechanic was a lot of fun to play with, especially near the end where you had to do it between platforms and gates. Having items shove you to the surface upon reentering a worlds was a nice touch. Overall this was a great game.
never saw a game that you have to switch between worlds so for me its cool af :0 beautiful art style and audio! i loved the crow
Thank you very much. I'm glad you liked it. We put a lot of effort into delivering a beautiful piece of work.
Your game is really cool too. All the stealth mechanics the game has give it a really nice charm, along with the puzzles that need to be solved. Congratulations as well.
Cara que jogo da hora, coincidentemente também sobre um gato hehe. Jogo muito bem polido, os visuais são muito bonitos, e a música também, é mt calma e bonita. A mecânica principal é mt massa, funciona muito bem e o level design aproveitou-se muito bem da mecânica de troca de mundos, com uns bons puzzles em cada trecho. Os visuais das trocas de mundos também são bem legais, a única coisa que eu poderia reclamar é sobre a precisão do pulo, poderia permitir que eu ao menos freiasse um pouco o pulo enquanto no ar, e também controlar a altura do pulo, mas fora isso eu não tenho nada a reclamar, tudo que vocês se propuseram a fazer, fizeram bem feito, ao meu ver, parabéns!
Valeu, cara. Eu cuidei da parte do som e da música. Confesso que foi um dos meus melhores trabalhos até hoje. Mas a equipe inteira se dedicou muito para entregar algo bonito e realmente ficou. Mérito todo dos programadores e do dev/desenhista que conseguiram criar essa imersão visual e essa dinâmica muito bem aplicada da troca de mundos.
Steering the cat while in the air was slightly painful, but that was the only, tiny little thing I didn't absolutely love in this game. So well made, from idea to execution, and all the details in between. One of my favourites of this Jam. Really well made.
Thank you for playing, and I'm glad you enjoyed it. We're making bug fixes and polishing the player movement to make it even better, but thank you for your feedback.
Your game is very beautiful. I found the way you portrayed the construction of childhood trauma very delicate. I saw that you have a whole collection of the Blackbird story. Very interesting. A children's book in game form. Very good.
I love the art style and concept, but I can't solve it >;
update - I figured out had lot of fun but then suddenly realm button stopped working
Good job coming up with two very different, but equally "Halloween" designs for the world. The game looks and sounds great. Although, the world changing sound was a bit intense for how often you hear it.
I have to agree with others though that the controls are pretty floaty. Pressing left or right in the air just launches you in the direction with almost more speed than you get jumping while already moving in that direction, and with enough momentum that I kept sliding of the platforms I was trying to land on.
I switched worlds at the end just as the "You might want to switch worlds" message came up, so I switched back to the "wrong" world, and I think missed the ending cut scene. I just wandered a bit until the end titles came up. (I did replay to get the actual ending though).
Overall a very cute cat game.
That's great that you liked it. Yes, there are still some polishing details we need to do to make the game even better. We're working on it. But I'm happy that you played our game and liked it.
Your game is really cool too. It has an interesting concept that I felt when I played Portal. Congratulations as well.
Yeah, the deadline was in like 30 minutes and I was panicking when I realized the ending was only built in one world, so I just slapped some dialogue down. If I'd had more time I would've locked movement and forced it to switch into the cutscene. When we release a full version it'll be sure to be better!
I loved this game to the brim, I would have liked the continuos a lot! It reminded me of games I played in the past.
The art, the SFX and visual effects. Also liked a lot the concept of changing worlds to continue in the game.
Absolutly continue it!
This is one of my favorite comments. Most of the time I think jam games are too long, that too many people play just the beginning and don't experience and therefore rate the whole game, so wanting more is a huge compliment!
It's beautiful, but jumping is kinda buggy
Cute cat game with quantum overtone. It's already a win in my book. I love the cat design, it looks so cute! The game overall looks really nice with that artstyle. I need to emphasise the fact that you've basically drawn the game twice, one for each dimension! That's a huge amount of work and demands some praise. The puzzles are a bit on the easy side, but some did require a bit of thinking. Overall, this is quite a nice puzzle game!
Other things I like:
Suggestions:
Is very funny you mention the crow and clock orginally the crow woukd save the location of items and the clock would load what was saved sadly it broke last minute and we had to drop it, as for the text i def agree with ya now that im thinking about it! Thank you so much for the feedback!
Very neat! Nice style and it has some good puzzle elements
Really enjoyed the art style + the nice fitting music did really help a lot to cement the theme. (Was the movement meant to be slippery or what?)
Loved the pixel art and level design. I actually tried to experiment with a similar mechanic (it involved channel switching in a TV setting) in a project for another jam that didn't make the cut, so I'm glad to see you successfully implementing it!
This game is absolutely amazing! The sound, the game design, the visuals - everything is top notch! You guys are great!