Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

The Sticking LandsView game page

a puzzle game with 2 strange worlds. made for Brackeys Game Jam 2026.1 "Strange Places"
Submitted by rockbench — 1 day, 1 hour before the deadline
Add to collection

Play game

The Sticking Lands's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#214.2124.212
Gameplay#353.9093.909
Innovation#2383.4553.455
Overall#2783.4243.424
Audio#4183.1213.121
Visuals#5633.2733.273
Theme#8762.5762.576

Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does the game fit the theme?
A puzzle game with two strange worlds: ores stick on their own, and lava only sticks when you command it

What code and assets did you not make from scratch during the jam (if any)?
some code from my own project: face-the-puzzle-a-masked-journey

music

"enchanted tiki 86", cynicmusic

assets:

Tanks!

Stylized Coin Pack

KayKit

How many people worked on the game?
1

Leave a comment

Log in with itch.io to leave a comment.

Comments

Viewing comments 31 to 21 of 31 · Next page · Last page
Submitted

Bro, awesome puzzle game! The main mechanic is really nice and the level design is wonderful, I enjoyed a lot the experience. I played each level in both of worlds (ores and lava), the last level of each world are great challenges, It took me a long time to figure out how to pass those levels haha. Congrats for your game! Btw, if you start to rotate your character like crazy, pressing WASDWASDWSASDAWSADAWSD, for example, the character becomes smaller and smaller, until the character becomes a tiny line in the screen, a bug that doesn't changes the experience, once I just have to press R and the character is back to normal, but I thought you should know about that bug. 

Submitted

Such a great game! it deserve much more ratings, great job :)

Submitted

Solid game in every aspect! I really enjoyed the puzzles, from start to finish. I appreciate puzzle design, undo functionality, visuals, audio, and mission map. The UI could use some minor improvements for clarity , but all in all, it being a solo project is very impressive.

Submitted

Incredibly fun, very nicely-thought-of introduction stages. The way the difficulty increases through each stage was perfectly executed. Great job!

Submitted

The gameplay feedback feels satisfying.

I also liked the progression, it’s nicely paced and the puzzles are enjoyable.
Nice work!
I’d love to hear your thoughts on our game as well if you get the chance.

Submitted

Fun puzzle game! The sticking mechanic was a great idea. idk if it was just me but sometimes when i pressed 'x' it made me teleport somewhere. Great game!

Developer

thanks for playing! yes there's some weird bugs.... i'm collecting them and will be fixed after the jam!

Submitted

Wow pretty fun game! The final lava level had me pretty stuck and I had to give up! I am guessing I needed to form some large single piece before pushing it onto the water or something but I couldn't work it out.

Developer

thanks a lot for playing :D

Submitted

The gameplay had me HOOKED. I rarely like puzzle games, but I played all of this game although I was not able to complete the final levels this was so fun. A little bit of polish and some extra levels and I could play this for HOURS!

Developer

thanks a lot :D

Submitted

Very fun gameplay and mechanics! The puzzles were very well put together and challenging at times! One piece of feedback I can think of is to push the theme a bit more, I see two strange worlds in the description but I kind of glossed right over that when playing the game. Also, I don't know if it's because I didn't play full screen, but I had no way back from the settings menu

Developer

thanks for playing! yes there's an ugly bug that no way back from setting menu... will be fixed for sure!

Submitted

Lot of fun, really cool idea to kind of make a sokoban with pieces that can get stuck together. Really well executed especially with the different levels tutorializing and also with using the merge mechanic to two different cool ways with lava and the ores. Both of the final levels took me a bit to get especially 'the finale' was difficult.
Nice job!

Developer

thanks a lot!  the finale is indeed a hard one:D

Submitted

Nice clean puzzle game. The sticking mech is really smart, being able to turn separate blocks into one big chunk (or carefully unstick them) adds way more depth than it first seems. Using a block as a "handle" to free one trapped against a wall was a great little design touch. Also big props for having undo. That alone makes experimenting way more enjoyable in a puzzle game like this. UI and visuals are super clean as well. Feels polished. Very good entry.

Developer(+1)

thanks a lot :D

Viewing comments 31 to 21 of 31 · Next page · Last page