I think this has a decent concept behind it! I'm not the biggest fan of the spam click to kill type gameplay; it just kind of makes my wrist hurt after a little, but I can still appreciate what's going on here! What could really spice this up if you want my advice would be to give Goober a bit more they can do! Maybe hurl bolts back at the enemies, maybe jump around, etc! I love the foundation here, regardless of if my wrist was a little tired after beating it!
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Strawberry Lovers: Castle Plundering!'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Video Pitch | #78 | 3.409 | 3.409 |
| Artwork | #144 | 3.273 | 3.273 |
| Overall | #158 | 3.127 | 3.127 |
| Creativity | #169 | 3.318 | 3.318 |
| Enjoyment | #177 | 2.955 | 2.955 |
| Audio | #194 | 2.682 | 2.682 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
While most of the world, including goober, is 2D, you play as a character *outside the second dimension* whose hand you control
Video Submission
https://youtube.com/shorts/BfxQ0Qqy0HY




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