Play RELAXING TORTURE
Death Standing's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #53 | 3.615 | 3.615 |
| Audio | #74 | 3.038 | 3.038 |
| Theme | #117 | 2.846 | 2.846 |
| Overall | #126 | 2.877 | 2.877 |
| Art | #134 | 2.885 | 2.885 |
| Enjoyment | #232 | 2.000 | 2.000 |
Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
His design was really cool, I liked being tortured skskks (the baby kept slipping all the time), congratulations
Alright Bennett Foddy. Take my money damnit.
This game was hilarious. Loved the art, have no clue what I was supposed to do... didn't grab the baby.. .grabbed the baby.... always dropped the baby. Damn slippery babies
Lol, that was the funniest concept I have seen in this jam, quite unique! Great work!
This game is really creative, and I really like its art style. 30 minutes is a lot of time, I could not possibly bear even thinking about managing to stay that long in this amazingly hard game. Great Job!
p.s, I like those reviews. I feel like those are completely accurate.
This game is really challenging lol, I don't last at all
Idk, it's a fun gimmick but I think I would enjoy more watching someone else play the game than playing it myself. Music was chill tho
I liked that art style.!!!
Hideo Kojira will be proud.
I love this art style!!
I SNEEZED OMG I'M SO MAD RIGHT NOW. Only 7 minutes in but still, i'm mad.
Amazing concept, I can see that played by streamers as a challenge. It's pure sadism (or trolling idk). Good job !
30 minutes was definitely too long for my ADHD brain but I found it super funny, great job!
Very funny premise with some good dialouge. I didn't finish it, because half an hour is way too long and my hand started hurting
It was hard holding the baby because I was laughing. KPIs... lol. Interesting concept and game. I have to say, it is indeed a gauntlet with the timer. Would've been better if you allowed the user to move the mouse or offer an alternative keyboard key for example since moving the mouse auto-drops the baby.
I admit I didn't last the 30 minutes, was too much and my finger hurt after a few minutes but what I saw was funny with the various references. Well done!
Rate your game. I had fun playing it. I'll leave mine here for you to play and rate when you have a chance.
https://jaqz.itch.io/zombie-extermination-dead-zone
Cool shader work for the visuals! Also a very interesting and creative concept.
I do agree 30 minutes is a bit too long for this type of game to come through during a game jam. However, for players who are going into it knowing what they're getting into, it might be good length. Test it out with players who are passionate about the idea!
Nice sound track to go along with the game. Funny idea and story behind it. Nice job! It's niche but good.
I will admit I did not last the 30 minutes. It was too long for me in my opinon. Haha! But a good change of genre in this jam. Well done!
I'll admit I propped the corner of my phone on my mouse button to hold it down while I walked off to get food, then came back when the 30 minutes were almost up. Stand smarter, not harder, or something. While I can't say I found the first Stand-type gameplay particularly enjoyable and thrilling, the presentation was great, and props for commitment to the bit. Are you another dunkey viewer, perhaps?
Nicely done... I think??
As a kojima-head I greatly enjoyed the references, I did not make it all 30 minutes though, maybe my addled social media brain is to blame lol.
I do really enjoy the idea of this project but as some others mentioned 30 minutes does feel a tad excessive but there's a sort of"anti-game" to be found here that's kind of fun to think about and I can honestly say it made me think about it more than a lot of other jams lol
very creative game i liked it but the gameplay was a bit laggy.
The first Stand-type game, truly ahead of its time. I think I’m in love.
Jokes aside, this gave me a good laugh, and the art and music fit the concept well. I do feel like 30 minutes is a bit long for a jam game... I was curious about the ending, but didn’t make it all the way there (even with a bit of "cheating").
Now that I think about it, making it 30 minutes was a little silly, even 15-20 minutes already seems tad long for a jam game, especially when you take failure into consideration.
I'm glad you enjoyed it!