Yeah, it is a major issue. I got to do sfx and game juice mostly on the 2 hours of the extended deadline. I hope to add them during the aftermath of the jam. Furthermore, I also wanna include an in-game tutorial to teach the player.
The project was grandly hindered due to my poor management skills and decision to just ditch the first project I was working for the jam, 5 days after the jam started.
But I'm glad you liked the experience! Hope you stay around for the post-jam stuff!