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Making the "Best Banana Bread"'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #38 | 2.444 | 2.444 |
| Special Object Implementation | #47 | 2.333 | 2.333 |
| Fun Factor | #47 | 2.111 | 2.111 |
| Overall | #47 | 2.185 | 2.185 |
| Visuals | #48 | 2.444 | 2.444 |
| Gameplay | #51 | 1.889 | 1.889 |
| Theme Implementation | #53 | 1.889 | 1.889 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the Theme and Special Object?
You have a banana blade and you are traveling back in time to get the best ingredients to make "The Best Banana Bread"
What tools and 3rd party assets did you use?
I used canva(ui), unity(game), sketch pro(art), beep box(music) and pixaby(sound effects)..
How did you use generative AI? (If you did)
Only to help me find issues in my code.
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Comments
What am I supposed to do next, bro? I genuinely have no idea. The biting sound effect is really cute and fits perfectly though.
you have to hold space, sometime you have to do it more than once
Pretty cute! Gave me vibes of vampire survivors. Would love to see more boons! The only bugs I saw were that you could go off screen , the boons could spawn behind the cave, and the speed of the player was not normalized, which made it somewhat trivial to go in a diamond pattern route and outrun all the little enemies. Good job!
Really liked the boons system ! I wanted to discover more and more to see what powers I would unlock :D
The game is cool, it’s got style and sounds too. But there are some flaws. What happens after the banana bread is ready? - Nothing happened for me, the enemies just disappeared and power-ups kept spawning. Bonuses spawn even under the cave, making them impossible to reach; maybe you should have added specific spawn points. Overall the game is decent, but also look into how to normalize the character's speed so the player can't move up and left at the same time to get double speed.
I was planing on having you make the banana bread at the end, but I was running very low on time so I had to scrap it. I didn't know how to make stuff spawn at a random range except the middle, I should spent some time trying to fix it. Thanks for the feedback, really appreciate it :)
That was a nice vibe, the music really fit how chill this game is. :)
Best banana bread in my life ;-)
Fun little game jam entry. Contrary to other commenters, I found it quite easy as long as you are constantly moving around. The building in the middle of the level can also be used as a block device.
Seems like one of the powerups does not have any effect? Or maybe I missed something.
What about adding more levels with more interesting layouts? Or other enemies with different attack behavior?
Congratulations on your submission!
I was planing on adding wild-west level but I ran out of time, thanks for the feedback.
I don't know if there was an issue with my browser or Unity, but the game was very buggy for me. I was unable to really do anything as the creepers would catch up immediately. And some objects spawned outside the screen. But the idea looks nice, I'd be interested in playing.
I don't know why the browser thing happened but stuff spawning outside the screen was just because I made the spawn range to large, my bad.
I really related to the protagonist in this game.