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Bananachronism's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme Implementation | #1 | 4.308 | 4.308 |
| Overall | #4 | 3.756 | 3.756 |
| Fun Factor | #6 | 3.615 | 3.615 |
| Gameplay | #7 | 3.769 | 3.769 |
| Special Object Implementation | #9 | 4.077 | 4.077 |
| Audio | #10 | 3.462 | 3.462 |
| Visuals | #22 | 3.308 | 3.308 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the Theme and Special Object?
The puzzles must be solved by travelling through time. The hero, their faction, and friends are all bananas!
What tools and 3rd party assets did you use?
Unity, also music SFX and one font, everything done by us, credits in game and on page.
How did you use generative AI? (If you did)
None
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Comments
Really tough but fun puzzle game, gave me Baba is You vibes, but funny
Wow, love this back and forth in time puzzle game! Mind bending experience for me.
And, in contrast to my kindred game, you designed many more levels ;-)
Enjoyed every second of it! Congrats on the submission.
Good puzzle game! The game has so many levels for a 3-day deadline, cool!
this is the best one i played so far! a 5/5 for me!! excellent job!! its so fun, you got good level design
Thank you so much, I'm very happy that you liked it! OrdiNeu's level design was spot on! :)
I kept on getting those "aha" moments from this game. Very large and fun for being made in 48 hours :)
This is great to hear, we love that satisfying feeling a puzzle game can give! Thanks! :)
Design is very cool, however i needed to think hard to play this game >_<, also i liked the sounds, rate my game if you have some time, thank you.
Thank you for playing! :)
I really loved that you didn't just use time travel for the spikes, but also affected the boulders.
We were hoping to explore the grandfather paradox, and we were pretty happy with how it turned out! Thank you! :)
Superb level design! I really enjoyed the puzzles; they definitely make you stop and think. The design and gameplay are quite charming solid result for a 3 day project
Thanks for playing! I'll check out your game as well tonight
The dialogue text covering the popup that tells you controls was a little annoying in my opinion, and as far as I saw it didn't tell you about the undo functionality in game so I spent a bit too long restarting the entire level.
Good points, thank you for trying it out! :)
Thanks for the info! Yeah we uhh might've put in the dialogue at the very end, didn't realize how annoying it would be for puzzle solving (and how it obscured the undo top!) until after seeing people play test it. We did have it in the game description but eh, we should've thought the dialogue through a bit more. Thanks for playing!
Audio was nice, mechanics were cool! Dialogue would cover up important parts of the level and you have to restart the level a lot (I forgot about the undo until I finished whoops)
OrdiNeu designed those mechanics and did a great job! Thank you for playing! :)
There's a difficult section I couldn't pass, but the logic is great, well done!
Thank you for the feedback, hope you enjoyed it! :)
Could you also comment on my game?