Play Bananas
BananaFactory's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Special Object Implementation | #10 | 4.000 | 4.000 |
| Visuals | #13 | 3.571 | 3.571 |
| Overall | #15 | 3.310 | 3.310 |
| Gameplay | #18 | 3.143 | 3.143 |
| Fun Factor | #19 | 3.143 | 3.143 |
| Theme Implementation | #22 | 3.143 | 3.143 |
| Audio | #29 | 2.857 | 2.857 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the Theme and Special Object?
The game uses time travel as it's core mechanic to manipulate the ripeness of the banana's
What tools and 3rd party assets did you use?
Krita, Godot
How did you use generative AI? (If you did)
No, Ai is evil and makes me cry
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Comments
i loved this game i had a fun time with this game
This is actualy pretty good!, i love the future and past e=mechanic where u put the banana so they aged or de aged i love it!
Thx for playing!
Sound is great, and what can i say?
The game turned out to be quite addictive, and I really enjoyed it. I’d like to highlight the appealing visual style and sound effects. For such a short game jam, this is a very good result. Great job!
First of all, your art style is very nice!
I enjoy the simple game mechanics more than I like to admit. However, the banana frenzy waves are a bit too much for my mouse ... and me =)
Btw. what does the scoring system look like? Seems I just passed all waves successfully...
The drag and drop in general feels great though. It has this necessary forgiveness you need in these hectic interactions.
What about adding some extras to make the game play more varied and interesting in the long run?
Congrats for your submission. Had a lot of fun!
You can pass all waves successfully no matter what you do, the scoring is based on time it took to complete. its mostly for fun factor.I was thinking of adding portals that lock banana age and random switches between lanes but it was finicky and didn't finish them in time
Pretty cool! I got 8350 spare coins, and 12 S-Ranks earned. Honestly I loved that it had a complete game loop! It was a bit finicky with the waves where it spammed bananas, but overall quite good! Felt good to play and have no further complaints!
Thx for playing!
I liked the game, it's well done, but it would have been better if it had been a bit more true to the theme. Also, I think there could be some external factors; as the game progresses, you could increase the difficulty not just by the speed of summoning bananas, but by incorporating external elements.
Thx for playing! I was thinking of adding portals that lock banana age and random switches between lanes but it was finicky and didn't finish them in time
You're welcome. By the way could you also rate and comment on my game?
Whew! Managed to post it in time! Had a lot of fun making this game, please enjoy!