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Trashy Rat's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Most creative | #4 | 4.000 | 4.000 |
| Overall | #8 | 3.562 | 3.562 |
| Overall Rating | #9 | 3.500 | 3.500 |
| Best designed | #10 | 3.250 | 3.250 |
| Most fun | #11 | 3.500 | 3.500 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
RATS!!! I really like the theme of this game! I was unsure what the jump mechanic was for but i also did not progress to level 3 since i was personally struggling to find the food. the mechanic to sniff out the poison was very clever! I also liked that there were active cars and the environment was changing to tell a story (ex. the police). overall i enjoyed the game and while it could use some polish it was generally very good!
Gameplay was fun, the models all looked pretty good. I did run into an issue where one of the items I could eat to progress the game spawned way up in the air. Solid start, the animations could use some polish, and the camera control/crosshair placement is a little unforgiving at times. But a great start to a game for sure.
I LOVE THE RAT THEME- anyways other than that, I think this is a great game. Adding in the sniffing mechanic was unique and works well. Your visual indicators of poison was nice as well. My only real issue is that some of the trash placement is kind of tricky, SO I'll be wondering around the map for awhile just to realized I missed a can somewhere. Maybe I'd put more trash in the level than whats required just so players aren't lost. But great concept and execution!
Having a rat-poisoned piece of cheese in the second level was just cruel.
The camera is pretty jerky following the rat, but gameplay was pretty fun! The jump served no real purpose, but the rat poison being introduced in the second level added a little bit of complexity to the game which was enjoyable.
It's difficult to find the trash when you're nearing the end of the level, so something like a radar would help greatly.
I really enjoyed the theme of your game! It's a little difficult to eat items in this game. I would suggest making the collision bigger and making it so that the rat can eat the food whenever the rat's collider is near instead of having it so the rat must be looking straight at the item in a specific way. Overall it's a fun and interesting game!
This is super cute! I love the sniffing mechanic for the rat poison to add progression for the later levels. However, the game made it very hard to find some of the trash and I found myself wandering aimlessly for a while trying to look for it. Maybe after a certain time limit, add a mechanic to help the player find the remaining trash pieces? Additionally, the crosshair for picking up items felt super specific and I was struggling a lot in the first level to figure out if I was even allowed to pick up food until I read a comment that you had to be specifically over the crosshair. Very fun start, just a little frustrating to learn without more guidance.
There aren't enough games where you play as a rat! Overall, I like the concept, and the smell mechanic is a nice gimmick. Sometimes it felt kind of difficult to find the last couple of food items; maybe giving them a sound cue or giving them a glowing effect could help make it a bit easier to find them.
The environment feels nice to explore, and the objective is easy to understand. One small thing that could improve the experience is making the interaction a bit more forgiving, since having to point directly at items to eat them can feel a little strict.