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A jam submission

melodic lacunaView game page

/version.1
Submitted by Aris Kim — 1 hour, 22 minutes before the deadline
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melodic lacuna's itch.io page

Results

CriteriaRankScore*Raw Score
Best designed#232.3094.000
Overall#242.1653.750
Most creative#252.3094.000
Overall Rating#252.3094.000
Most fun#271.7323.000

Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

I thought the idea of using a rhythm game to damage the enemy was a cool idea, but I think it needed more feedback for when you hit the notes correctly.  I had problems figuring out if I was hitting the notes correctly, and I wasn't sure if I was making progress.  I enjoyed the idea, and thought it was fun to play.

Submitted

I really enjoy this game! The overall aesthetic and the music is very nice and makes for a cozy game experience. I wasn't expecting a beat game to come from these projects, but this was a very nice surprise. The main issues I see is that the stats and how to progress don't feel very intuitive and there is often a bug where after the first two notes are hit, none of the others make sound. I think more ways to add feedback would help with the overall feel a lot :) This is such a cool concept and overall, I really love it.

Fantastic work with your project. I really enjoyed the idea of a rhythm turn-based fighting game. I was a little confused about what numbers were HP and damage output. Maybe having text to define what it is, or an icon, could do wonders. Again, amazing job, love the idea

Submitted

I like the game’s style it feels similar to rhythm games, but with the added twist of letting the player choose the notes, which is really interesting. The design and art style are nicely done. A few things I noticed: there isn’t a clear indication of health for either the player or the bot, and the instructions are not very clear. I think it would help to make the input area (where you press the keys) a bit bigger or more visible for the player. For the bot, you could mirror or separate the input area so it’s easier to understand when and where to look when pressing the arrow keys. Overall, I really like the style. This could turn into a great game if you continue developing this idea and art direction.