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(-1)

I agree to a certain extent, but something to remember is that this is very early and also not every tf needs to have a full section of the game relating to that; like just because you get a role swap tf, the concept would be assumed that you forgot everything, and you would just live out an npc life, so needing to see that shouldn't be stretched out into a side mission as the point is it's a bad end, maybe adding a cutscene of you going through the day as a normal student could help with that fleshing out but again, it seems like too much to ask for every tf to deserve it's own side mission or story derailment.

(+2)

Eh, I don't think that it would be too much to ask to give a bit more to each TF.

Of course, not ALL of them would need to have a full playable Event after it. Things like Inanimate ones make sense to end quickly. But having a minute or two of a fun Event for a TF Bad End, and maybe short playable sections for those that would fit having one, would improve the game quite a bit.

Being able to play while being TFd is one of the main attractives of TF Games after all.