Finished within 01:09 time. Fun game! Had fun balancing all the stats. I think the fighting monsters part could be made faster, though, like instead of waiting, just skip and deduct HP and time instead.
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Rescue's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme Interpretation | #11 | 4.065 | 4.065 |
| Gameplay | #18 | 3.581 | 3.581 |
| Overall | #21 | 3.554 | 3.554 |
| Creativity | #23 | 3.935 | 3.935 |
| Polish | #32 | 3.387 | 3.387 |
| Art | #43 | 3.452 | 3.452 |
| Audio | #57 | 2.903 | 2.903 |
Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
I like the art work and game design. The level becomes easy in the subsequent runs. I would love if it was randomly generated or it there are other enemies to fight. Maybe the enemies also give you different options to trade instead of just the HP

This was very dramatic... I didn't make it :'(
Love the game! I'll got try one more round :D
i like the game a lot!!, the art style of the character is cute and the idea of the game fits the theme good as well good job!! took me some runs to get this score hehe. 
I really like this idea and the execution is good too! Only thing for me was it seemed a bit easy, I only gave up vision and I think I never went under 100 vision.
Made it in 1:08 with 10 HP left on my first try. This was super fun! Pretty intuitive what each of the options repercussions would be. I did feel like every action had a cost so well done regarding the theme and more!









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