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A jam submission

1/3 catsView game page

Submitted by Zel76 — 1 day, 4 hours before the deadline
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1/3 cats's itch.io page

Results

CriteriaRankScore*Raw Score
Art#992.8462.846
Creativity#1192.9232.923
Gameplay#1222.4622.462
Audio#1302.0772.077
Overall#1362.3722.372
Polish#1472.0002.000
Theme Interpretation#1761.9231.923

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

I love the art and the sounds of the game. Could have added a shoot sound. Good lore and back story. But unfortunately I encountered bug that turned the screen black. I tried multiple runs but couldn't finish the game

Submitted(+1)

I like that you have a plot or story attached. Why he wants to kill the bunny king, etc.

Submitted(+1)

The shooting looks really satisfying, with some shot and hit sound effects it would feel really nice. Good foundation, I wasn't able to get any upgrades, but maybe there wasn't any. With some more polish and mechanics it could be epic!

Developer

Thanks next time will be more polished

Submitted(+1)

Love the visuals ! The pixelart is cool keep going :)

I had to make a few run before I could beat the final room, it’s hard with all the ennemies ! And I had a bug where cats glued on my head so it was hard but I manage to beat it ! The final cutscene is amazing, was worth it

Maybe it would be better with upgrades I agree but controls and screen shake are on point

Submitted(+1)

Pretty cool game! The mechanics pretty simple which could get pretty repetitive, maybe upgrades or another variations of guns would make it better? The concept of it is quite interesting but maybe a bit more polish on player feedback would help. Regardless, great work on the game!

Developer(+1)

Thanks a machine hun would be so good if I think about it

Submitted(+1)

That would def add an extra layer of fun!

Submitted(+1)

Cool game!

Submitted(+1)

I think it's a very creative and unique idea for the use of the theme to be the cat getting revenge, with the rabbit king's previous actions having a cost, instead of a cost from the players actions!!! not seen anything like that here yet! 

The sprites are very cute, the controls are fairly good, and I like that you have included camera shake for feedback from firing the gun, that's good. although I would've liked some continuous firing of bullets, maybe another weapon pick up? : ) also the camera seems to be shaking sometimes when you're just walking around, which I wouldn't recommend keeping as it's bit disorienting imo. 

the difficulty scaling from room to room is solid, However I figured out if i got lucky i could just run from room to room without taking any damage, so I would suggest having a variety of enemies, like one's with ranged attacks or at least some stood at the exit of the room. I was also a little bit confused at first when I got to the king because I thought I was going to need to fight him lol, maybe that's a future boss idea to include?        

I think it would also be helpful to include items like healing, increasing attack etc.  

Overall pretty decent game though, good job!

Developer (1 edit) (+1)

Thanks.

I actually doesn't know why I left ín the game that you can just walk trought the room tó the king 

I realised that I could make that so you need to walk to the king or shoot him rather than going behind him.

I wanted to make that when you kill all the enemy you get 3 random card to choose from and from the choose card a random buff. But I didn't know how to do that so I just every level is a little bit faster.

Submitted(+1)

solid foundation for a roguelike, the premise is fun. i agreed. it does get pretty tough without any upgrades to lean on. with more options fleshed out this could really shine. great work

Developer

Thanks. I didn't had clue how to make upgrades when you Jill áll enemy you get 3 random card to choose from. I did that every room the game becomes faster a bit nőt really good and useless.

Jam HostSubmitted(+1)

A bit buggy, and without any upgrades it was pretty challenging.  Solid start to a roguelike, just need to add a few things :D

Developer

Thanks my idea was to when you defeat all enemy in one level you get 3 random card and need to choose for an upgrade

Submitted(+1)

cool game!  i kept getting stuck under the bad guys though.  i'd recommend adding upgrades to the experience to make more engaging gameplay.

do you want to try my game?

Developer

Thannks for playing.

I wanted to make more upgrade but only added a speed buffering after some levels

Submitted(+1)

It is hard to make everything you want with such a small time frame.  :) I tried to make a leveling/upgrade system in my game too but I didn't have enough time ether.