I love the art and the sounds of the game. Could have added a shoot sound. Good lore and back story. But unfortunately I encountered bug that turned the screen black. I tried multiple runs but couldn't finish the game
Play game
1/3 cats's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Art | #99 | 2.846 | 2.846 |
| Creativity | #119 | 2.923 | 2.923 |
| Gameplay | #122 | 2.462 | 2.462 |
| Audio | #130 | 2.077 | 2.077 |
| Overall | #136 | 2.372 | 2.372 |
| Polish | #147 | 2.000 | 2.000 |
| Theme Interpretation | #176 | 1.923 | 1.923 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Love the visuals ! The pixelart is cool keep going :)
I had to make a few run before I could beat the final room, it’s hard with all the ennemies ! And I had a bug where cats glued on my head so it was hard but I manage to beat it ! The final cutscene is amazing, was worth it
Maybe it would be better with upgrades I agree but controls and screen shake are on point
Pretty cool game! The mechanics pretty simple which could get pretty repetitive, maybe upgrades or another variations of guns would make it better? The concept of it is quite interesting but maybe a bit more polish on player feedback would help. Regardless, great work on the game!
I think it's a very creative and unique idea for the use of the theme to be the cat getting revenge, with the rabbit king's previous actions having a cost, instead of a cost from the players actions!!! not seen anything like that here yet!
The sprites are very cute, the controls are fairly good, and I like that you have included camera shake for feedback from firing the gun, that's good. although I would've liked some continuous firing of bullets, maybe another weapon pick up? : ) also the camera seems to be shaking sometimes when you're just walking around, which I wouldn't recommend keeping as it's bit disorienting imo.
the difficulty scaling from room to room is solid, However I figured out if i got lucky i could just run from room to room without taking any damage, so I would suggest having a variety of enemies, like one's with ranged attacks or at least some stood at the exit of the room. I was also a little bit confused at first when I got to the king because I thought I was going to need to fight him lol, maybe that's a future boss idea to include?
I think it would also be helpful to include items like healing, increasing attack etc.
Overall pretty decent game though, good job!
Thanks.
I actually doesn't know why I left ín the game that you can just walk trought the room tó the king
I realised that I could make that so you need to walk to the king or shoot him rather than going behind him.
I wanted to make that when you kill all the enemy you get 3 random card to choose from and from the choose card a random buff. But I didn't know how to do that so I just every level is a little bit faster.
A bit buggy, and without any upgrades it was pretty challenging. Solid start to a roguelike, just need to add a few things :D
cool game! i kept getting stuck under the bad guys though. i'd recommend adding upgrades to the experience to make more engaging gameplay.
do you want to try my game?



Leave a comment
Log in with itch.io to leave a comment.