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A jam submission

TactigardenView game page

Submitted by Coffe789, ZahranW (@zahranworrell), neo's games — 8 hours, 47 minutes before the deadline
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Tactigarden's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#24.1164.116
Graphics#34.5584.558
Overall#54.0764.076
Controls#84.1634.163
Fun#144.1634.163
Originality#144.2094.209
Theme#303.9303.930
Accessibility#383.3953.395

Ranked from 43 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
4.6.2

Theme Interpretation
"Bountiful harvest" + there is a bounty system where you meet objectives to get score.

GWJ Participation Level
1

Team Size
3

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Comments

Viewing comments 33 to 14 of 33 · Next page · Last page
Submitted

excellent lil strategy game! was a blast to figure out how to earn all 33 stars, absolutely beautiful art, aaand yea! just great all around :>

Developer(+1)

Thanks for playing it all the way through (:

very interesting game with lovely art. had lots of fun

This is a very good game jam game. 

Submitted (1 edit)

Damn this looks sliiiick. I'm very bad at it, but it's very well executed!

Submitted

Very cozy strategy game. The visuals and audio are amazing. I didn't get all the stars but finished all levels, and I liked it a lot!

Submitted

Loved the game! It's cozy, strategic and fun. The art style is amazing and the sounds are just as good.

Not sure if i encountered a bug or if it was an intended mechanic, but when retrying a level my character duplicated and I was controlling 2 characters at once. 

Other than that, amazing job!

Developer (1 edit)

Thanks for playing! Yeah that is definitely not intentional. My very first jam game had this same problem, you’d think I would have figured it out by now haha.

If you can do this consistently I’d love to know how, because I have only seen this once ever.

Submitted

Really cool game,I like that you added a tutorial.the art is good and the audio fits the vibe . I dont really have any complaints, good game.

If you have time heres my game:/jam/godot-wild-jam-93/rate/4585241

Submitted

Fun! Though I’m bad at the game, it was still very enjoyable to play and I felt good for figuring out the puzzles.

Well done!

Submitted
  • "whimsy consultant"
  • The squishy sprites in the credits are a nice touch
  • Really nice sprites/colors
  • The music goes INCREDIBLY hard
  • Really good tutorialization here
  • Really cool puzzle mechanics, and I like the stars to unlock system

Easily my favorite of the jam so far. Great execution, polish, and core idea.

Developer

Thanks for playing! It brings me joy that someone noticed the squishies

Submitted(+1)

This one deserves to win in my book. I would pay for this game in its current state. I eventually had to quit just because I need to get to playing other games, but I 3-starred every level up to 6. That one was tough and I kept having to realize something to solve a problem, then that created a new problem to solve, until I could finally make it all the way though. I’m curious if my solution was more or less “the” solution for that one or if there are a couple ways to approach it. Nice job on this!

Developer

Thanks! I can’t check right now, but I think level 6 is the figure 8? That one certainly has multiple solutions, in fact you can overachieve and plant 10 corn if you are good. A lot of the later levels also have multiple solutions, but most of the solutions tend to be interesting due to the tight constraints.

Submitted

You've got a really nice well polished puzzle game here. The idea of attacking the produce to harvest it is really unique too. It was fun to figure out how to make the plants work against each other. 

Submitted

Really amazing work here! The puzzles are challenging yet fun, the artwork is beautiful and charming, and the music fits perfectly. Not much else to say honestly, feels really professional, nice work!

Submitted

Fun game! Neat to see the different strategies you have to do in order to maximize your bounties

Submitted

Easily my favorite among those I've tried so far! Doesn't even feel like a game jam submission; it feels like a full (but very short) game. I love the subtle strategizing in the mechanics and the crop-monster designs. I haven't finished it yet, but I'd follow this if it were to be expanded into a full/longer game.

Developer(+1)

Thank you! We are actually planning on continuing with this one. Stick around and I’d be happy to give you a free copy once it’s done (:

Submitted

Oh, that's so sweet of you! I'd be happy to pay for it but I wouldn't say no to free stuff either 😂 Good luck with development!

Submitted

I abselutly loved it great art great controls great everything very well done!

Submitted

Very polished game! Art, gameplay, sounds, all top notch! Little things like the moving animation are easy to miss but they add that responsive feeling, you guys nailed it perfectly! The only thing missing for me is a settings option to adjust music and SFX volume.

Developer

Thanks for the kind words and the feedback! I don't think I have ever put volume control in one of my jam games, but yeah there was certainly time to do it since this one was so long haha. Something I'll keep in mind for next time (:

Submitted

cool game! feels quite polished and the game loop is quite unique

Submitted

really polished for a jam game! the solutions got pretty creative in the back half trying to plan for friendly fire harvests. I really liked the day and night phases of the music, that's a great touch.

Developer

Thanks! That means a lot coming from the puzzle master himself...

It's also nice to hear people are making it to the later levels.

Submitted

I instantly got addicted to it, and got really disappointed when I had already finished all the levels

Submitted

Amazing game! The mechanics took a moment for me to click, but wow there's a lot of strategy here. Really cool concept, great artstyle and music too. I haven't beaten all the levels yet, but I'm definitely coming back to get more stars! Awesome job all around!

Submitted

Love it! The movement feels very good and well polished, which always a pleasant surprise for a turn based game. The crops having "windup" poses before attacking is really appreciated too.

Viewing comments 33 to 14 of 33 · Next page · Last page