Thanks for the submission, I like the concept and that it gives you lots of opportunities to build out the story of the town! Glad to have it in the bundle.
Since I looked through it anyway here's a bit of feedback.
I think the way the final resolution and fatigue work could maybe use a bit of improvement. It seems like you can just use and repeat the drafting action over and over to get rid of some without consequences, making fatigue as a whole seem kind of pointless.
And the final resolution being one roll, with one being a face card for 11, makes succeeding or figuring things out tough regardless of any of the game leading up to it, which I find a little bit unsatisfying. And the stat that cant be used for this roll should never be +2 as a result.
The actions are a bit lackluster too with only 5 and some of them kind of bleeding together for me.
This final bit of critique is all personal, I'm sure other people would have the opposite opinion,
But in a game like this part of the fun is discovering the answer, rather than writing it yourself, so I would personally like more concrete prompts of things in the village that relate to the mystery or details of the lives of the people there.