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Signal Route 666's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Story | #17 | 4.024 | 4.024 |
| Theme | #28 | 4.500 | 4.500 |
| Aesthetics | #54 | 4.143 | 4.143 |
| Overall | #60 | 3.881 | 3.881 |
| Mechanics | #78 | 3.762 | 3.762 |
| Sound | #83 | 3.500 | 3.500 |
| Fun | #142 | 3.500 | 3.500 |
| Music | #447 | 2.190 | 2.190 |
Ranked from 42 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
1
Did you use any existing assets? If so, list them below.
Only the font, SFX e Background sounds (detailed list -with links- on the itch page)
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Comments
Very good game, short and sweet :D
Loved the visuals and the mechanic with the antennas was a cool idea!
Keep up the good work :)
Thank you!
Oops, I left the antenna connected and got killed. 🤪
Fun game, though. I enjoyed playing!
Thank you!
Very Nice, and very original idea! I really liked it!
Very Nice, and very original idea! I really liked it!
Thank you! =D
Simple but effective use of the theme with nice post apocalytic setting. Nice submission.
Thank you!
This must be one of my favourite entries so far! The linking mechanic is beautifully simple and clean, and the story pulled me in from the very first line. The aesthetic here is also top notch, some great artistic consistency. Can’t really think of anything else to say. Well done and thanks for trying out my game too!
Thank you! =D
I was expecting/hoping to see a lot of these types of "pipework" puzzle games in this jam, and...this is easily my favorite implementation! This was well-conceived, flavorful, and intriguing. The puzzles made intuitive sense and shifted organically with multiple solutions. The aesthetics and dialogue establish the right mood, and it all comes together nicely. I really, really like it! :)
Thank you =)
This was a lot of fun!
Thank you!
Great twist on the usual formula, requiring disconnecting some connections and not having all connection points revealed when the level start makes it very fun.
Thank you! =D
I always love the bioshock hacking pipe minigame, and this game scratches the same itch. Even with the short runtime, I've grown quite attached with john and the people of sanctuary. If you have a few minutes to spare, really can't go wrong with this one!
Wow, thank you! =D
Great integration of the theme in a puzzle game. I liked the background static tying in the part about building up radio connections. great work. Had fun playing it. Thanks for the game.
Thank you! you are one of the few who appreciated the choice of the background static… thanks =)
Interesting take on this genre. Well done!
Thank you!
Loved it. So genius to implement a survival story into a tilling connection game. And then mix it up with events like the antenna disconnect. The entire Art felt great and the radio interface... everything looks amazing. Well done!!!
Thank you! =D
Nice game, very well done!
Thank you!
Nice idea and story. I had problem understanding why I couldn't proceed from day one - because I didn't read the texts as I concentrated on creating routes.
I take this as a compliment that the route-building mechanic is fun… 😅
Insane game! Easy, and rather addictive! I like the mechanics and visuals. Spot on with the story!
Thank you very much! =D
Cool twist to the old classic, very polished, well done!
Thank you!
Very cool! I could not stop playing it :D
Wow, ! thank you! I’m glad it got you interested!
really cool
Thank you!
I really love pipe puzzle games, they're always so intuitive and make you think! Story was very good -- have to play it again!
Thank you! =)