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A jam submission

EvodinoView game page

Egg-citing adventures. Evolve. Explore. Eat (cleverly).
Submitted by Ayane le Magnifique — 14 minutes, 59 seconds before the deadline
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Evodino's itch.io page

Results

CriteriaRankScore*Raw Score
Concept#702.7502.750
Presentation#762.4172.417
Use of the Limitation#891.8331.833
Enjoyment#901.9171.917
Overall#902.2292.229

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
Ayane

Software used
vscode

Use of the limitation
The resources you are recolting can at best give you a mutation by night, choose wisely.

Cookies eaten
No cookies were armed in the production of this game.

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Comments

Submitted

This game is very big, and the scale is impressive: tides, weather, etc. I didn't check multiplayer capabilities, but if it is implemented, it is very impressive. 

Maybe I am wrong, but it feels like the movement of the dino is not normalized. 

But overall, very good job.

Developer(+1)

Thanks you,

There is no weather (it's in the todo list), I suppose you mean the cycle day/night with the sun and moon orbits, the tides comes from the previous Jam with the theme Tides. Shores are too squares because the rendering algorithm to make them tidy was too heavy, so I removed it. Yeah multiplayer work, but it was not working on the submitted web entry, you can check the server state here https://evodino.emillon.fr/server/

There is many small things that is not right on the movements, but if you are speaking of speed then it is normally right, but there is multiples factors changing your speed like ground material.

Submitted

The game crashed when my nest was at 100% :(
Other than that it feels a bit slow but doing a multiplayer is impressive ! Good job

Developer(+1)

Sorry to heard that, I can't reproduce it so I have strengthened the code around that part. I also integrated a system of crash reporting on the server, if next time someone crash I will hopefully be able to gain some insight.

Submitted (1 edit)

Tried playing and it runs pretty bad on browser with dropped frames at almost every movement. Cool idea though and I haven't tried  the multiplayer version but if that works then 3 days to get that working is really impressive!

Developer

Sad to learn it, when I checked the rendering the profiler after optimizations it was giving me ~1ms per frame, so around 800 fps. But i have done some polishing after that.
I rechecked and it is indeed much more heavy now, I will provide an optimized version.

Developer

I fixed the main problem of the performances issue, you can check it, it's not smooth on my old smartphone but should be good enough on your computer.

Submitted

Doesn't really run well for me, and I can't figure out how to do anything, but it's a really cool concept! Would love to see a dino survival game. (where you play AS dinosaurs. i know that ark survival evolved exists lol)

Developer

You have tips displayed on top on what to do, your objective is to collect resources, make a nest, collect more resources and bring the to the nest to make hatchling which are bots which help you to gather resources and defend the nest and the more resources you have the better the choice of mutations to improve your lineage.

In survival game where you control a creature in the dinosaur era you have Path of Titans which is rather nice and in active development with around a hundred playable species. https://pathoftitans.com/

Submitted

Hi, its kind a heavy for web i guess. Anyway nice try, rare to see 3d game hear, so thank you!

Developer

Thanks,

It's visually 3D but the engine is an hybrid based on 2D. It's the reason for the locked camera and the rough animations, it's a 2D sprite sheet, here the death animation of the raptor for south orientation:

I compute lighting and shadows coupled with other factors like spatialized sounds to make the illusion of 3D.
It's kind of a personal challenge to see how far I can push some 2D techniques to make 3D.


Developer

Developer note:

When I published the game, I realized the network wasn't working on the web version. It turned out I needed to establish encrypted connections, so the version offered doesn't have multiplayer.

This won't affect the rating, but for those who want to try the multiplayer version, you can do so here:

https://evodino.emillon.fr/

It might be a bit empty, though. Note that by design, not everything is synchronized; bots and resources won't be in the same place. However, you can see and attack other players, or simply talk to them...

Some shortcuts:
- Hold TAB to display map.
- Hold F1 to display leaderboard.
- T or Enter to chat.
- R to roar ! (the most important).