
I managed to beat the game with one reliable trick, mashing jump, left click and right click simultaneously. It basically just make me spin and fly all over the place, with "the squeeze" being the only challenging level. It's not really the preferred way to play, and I get low score for doing this. But it might be something to adjust, maybe having cooldown for the hooks so player dont spam it like I did? Otherwise it's very addictive and I enjoy this game very much! :D
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Swing for the Heavens's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Fun | #84 | 3.711 | 3.711 |
| Mechanics | #144 | 3.526 | 3.526 |
| Overall | #168 | 3.526 | 3.526 |
| Sound | #174 | 3.237 | 3.237 |
| Theme | #178 | 3.842 | 3.842 |
| Music | #227 | 3.184 | 3.184 |
| Aesthetics | #293 | 3.316 | 3.316 |
| Story | #434 | 1.974 | 1.974 |
Ranked from 38 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
2
Did you use any existing assets? If so, list them below.
Music: Disco of Doom by Jonas Tyroller, UI SFX: GameDev.tv Game Jam Bundle, Game SFX: Freesound.org CC0 SFX
Comments
Thanks for playing and letting us know what you found, glad you enjoyed it!
What you're seeing is definitely unintentional behavior, but actually it's central to the two speed run techniques that me and the other dev ended up finding :D Instead of jumping, if you let yourself swing but keep mashing both of the grapples, you get a little speed boost from each grapple and can reach speeds way faster than swinging normally. Alternatively, if you aim the grapples at the far wall instead of the ceiling, you can reach insane rotation speeds; Then if you jump and bump the ceiling, you can launch yourself then guide toward the goal. We've been perfecting these techniques, and have gotten times of 2.x or better for every level XD
It took me a long time to figure out how to use the controls properly. But after all I wanted to retry the levels to beat my time and connections number. It's difficult but addictive! Also, very nice sounds and UI.
Neat entry! Took me a minute to get a hang of the movement system. I will say though, for most levels it seemed like I was able to avoid/get away with just using one grapping and timing it with my jumps, so there were less cases where I felt the need to actually use both, especially since it seems to affect your score.
I made two bronze and one silver on the first playthrough. Interesting way of moving through the levels, fun puzzler :)
Neat game! Its definitely not an easy game but I could see myself getting sucked into it and optimizing my movements so I can get to the end with the least amount of connections. I don't really understand much use of the 2nd grapple though, maybe a bit of tutorialisation of how to utilize both effectively would have been great! Other than that, great work!
Fun, but brutally hard on a laptop with a touchpad! I managed to make it through without using the 2nd grapple, though my times/counts were largely... large. Well done :)
+1 to having a keyboard shortcut to restart.
I couldn't get past The Squeeze. I feel like I'm missing something fundamental about how to play.
I'd love it if one of the three pause buttons could be repurposed as an instant Retry button instead. Having to click the UI means never having the mouse in the desired position at the start of an attempt, which feels extremely important to do well.
Yeah, that's great feedback. Especially with the emphasis I put on speed running, a quick reset will be addition #1 once the jam is over!
The Squeeze is probably the hardest level, it's just about staying close to the ceiling with really short grapples close to the player. I'm glad you stuck it out long enough to get to that level, hope you enjoyed it!
ha I had so much fun playing this! check out this dramatic finish shot, I won first before touching the lava. great game ty!
A really well made grappling system, it took some time but I mastered it. and after that levels were a smooth sail. The controls were very responsive and it felt really nice. Great job on that. Really nice integration of the theme as well. Would like to see more levels with some more obstacles which require some very precise control because it will be very satisfying to complete those levels. Overall well-done on the entry.
This was cute, approachable, easy to play. I was bad at it, but I could see how people would enjoy this a lot. You could use the same mechanic but with a pausing mechanic to create more precise puzzle challenges too.
Love this game. It takes time to learn how to grapple and how to solve each level but it is satisfying at the same time. I hope you make more levels for this game.
Lots of fun to play this, this entry was perfect. Simple, fun, and addicting, kept me in to the end, great job on this game, love it!
Fun game! Realized I could spam both the left and right clicks to get some fast height moments. It's all about keeping the momentum! Good job on this entry.
This was super fun! I really need to practice my Batman grappling hook skills.







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