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A jam submission

Tiny SignalView game page

Restore fallen signal towers and reconnect a dying world.
Submitted by Leafer_420 — 9 hours, 8 minutes before the deadline
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Tiny Signal's itch.io page

Results

CriteriaRankScore*Raw Score
Aesthetics#2033.5503.550
Sound#2243.1003.100
Theme#2373.6003.600
Story#2532.4502.450
Overall#2923.1503.150
Music#4732.1002.100
Fun#4842.4002.400
Mechanics#5172.3502.350

Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How many people worked on this game in total?
1

Did you use any existing assets? If so, list them below.
.

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Comments

Submitted(+1)

Really thorough game creation and solid visual style, good job! A bit spooky, a bit odd but very well made environment.

Submitted(+1)

I Loved the Art Style and the environment design of the game , it really captures the Eerie feeling of walking through a dense forest alone . I did encounter some lighting issues and shuttering during gameplay but nothing major . Also doing this solo in so little time and with this quality is insane . Awesome work :)

Developer(+1)

Thank you very much!!

Submitted(+1)

I like the world Style :3

Submitted(+1)

I liked the art. Cool atmospheric low poly environment. The game was taking a while for it to load for me. But I did end up getting suck after climbing a mountain unfortunately. So I didn't manage to get all the way to the end. But cool environment :D

Submitted(+1)

The sheer size of the map for a web build is really impressive! The nicely designed level layout definitely justifies that scale. The tense, creepy feeling of being alone in a forest for a job strongly reminded me of Firewatch. Good job!

Submitted(+1)

Really liked the dark atmosphere and the world building. At some points it felt like the game could use a bit more horror elements, though that might just be because of the soundtrack setting a certain expectation for me.

Other than that, good job!

Submitted(+1)

this is impressive how did you do this in 10 days

Developer (1 edit) (+1)

Thank you I really had fun doing 3D for the first time and everything just worked very well. I myself am very impressed

Submitted(+1)

It was a big world to explore, but pretty well done for a game jam, especially for a beginner.  There were a few places where you were blocked from walking down the path.  But otherwise, things worked pretty smoothly.

Thank you for the game!

Submitted(+1)

Nice atmospheric walking sim with a strong foggy, minimalist vibe. The “signal tower” idea fits the jam really well and already sets up a solid foundation for exploration and mood. 

Would be great to see this turn into a horror experience too — it already has a bit of that Slender Man-style tension in the atmosphere. Great jam entry with a lot of potential!

Submitted(+1)

while I do enjoy an atmospheric walking simulator, I feel like your world was a bit too big for your own good, making finding the towers or the batteries a bit too scarce with not too much happening in between and also making the game struggling to run on my PC... but if the game ran smoother and if we had a bit of music or even some voice over lines this would have worked for me as well. The game did remind me of Dear Esther which probably is a bit of an unfair comparison (because it has some of the best narratives, soundtrack and environmental storytelling of all times ;-)

Developer

Thank you as a beginner dev I tried my best to do openGL 3d but I promise i will do better the next time. Thank you for a great review. I will continue to improve! :)

Submitted(+1)

Really liked the cozy atmosphere and minimalist visual style of the game! The whole “tiny signal” idea feels simple but charming, and the presentation fits the jam theme very nicely.

It’s a small project, but it has a lot of personality. Great work!

Submitted(+1)

The game is good, well done! I think though that there needs to some sort of "friction", something working against the player. Some reason that the player is fighting against, pushing them to turn on the towers. At the moment it just feels like a walking simulator with delivery mechanics. But well done overall!

Developer

I would love to take it into a horror genre, but I’m still new to game development, so one week of work got me this far. Thank you very much! :)

Submitted(+1)

The atmosphere is nice, but it's hard to figure out how and where to interact to activate the towers. In my opinion, it lacks a suspenseful element, like a dark entity trying to stop you or something similar. The ability to adjust mouse speed is also missing.

Submitted(+1)

Nice atmosphere. I got lost in the woods, but still it's a nice game :)

Submitted(+1)

Looks like a great game, but the sensitivity is wacky for me.   

Developer

Will have a look at that

Submitted(+1)

I like the spooky foggy aesthetic and vibe!

Developer

Thank you!🌟