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C1RKT L0CKD's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #225 | 3.636 | 3.636 |
| Story | #275 | 2.364 | 2.364 |
| Mechanics | #348 | 2.909 | 2.909 |
| Aesthetics | #372 | 3.091 | 3.091 |
| Overall | #376 | 2.909 | 2.909 |
| Fun | #419 | 2.636 | 2.636 |
| Music | #648 | 1.364 | 1.364 |
| Sound | #680 | 1.364 | 1.364 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
1
Did you use any existing assets? If so, list them below.
Kenney UI Packs, Greenwich Font
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Comments
This game has promise, however, I was not able to proceed to a new challenge after reaching the green zone.
Eventually I clicked on the button to connect and the player moved, but it didn't really seam to recognize the arrival in the green zone...
Nice idea but not much variation...
I really like games with inventive mechanics. Good job!
Unique graphics and story! enjoyed playing but I feel it is too easy since it is easy to change the blocks to make a path unlike usually where there are limitations you have to problem solve around.
It took me a while to understand what I was supposed to do, but I eventually figured it out. I do have a few small critiques. I had some difficulty understanding the orientation of the mazes on the left side, which I think is due to the camera angle and color choices. Also, making the buttons on the right more interactive could improve the overall game feel. Aside from that, the story and the time-slowing mechanic were nice additions. Even though I didn’t feel a strong time pressure, it still adds a sense of urgency for the player. Thanks for the submission!
😅🙌 Thanks. Yeh, i mostly made it with primitives, didnt have time to swap out stuff with proper looking sets. Didnt even get to add the mechanics that complete the gameloop actually. But it was fun to work on it
Nice game. I liked the mechanics. It takes a while to understand how they should be moved or be set into the right order, but ones you do it is fun. With some work on the UI/design especially for the visual clues, it can improve a lot. Congrats on your entry!
Very cool idea but i didnt know i can change the tile at first since the buttons are not very obvious that they are interactable. Pretty funny that i can spam the connect button and i can see the little thing keep on wiggling lol. Great work!
Was fun/easy once I understood the mechanic. Would have loved a reset or more levels, but it looks like you ran out of time. Great job on this. A little visual clarity on the cubes/slots would go a long way to helping understand what is going on. Nice job.
It's a nice demo of what a full game could be !
The loop is there, but it lacks some precision in both the 3D view or the grid on the right, I was never sure if I was to click on the right button or not, and in which direction or which shape the path had.
Nice game.
I really like the art going for the game and little background story
I see how this game could evolve. The puzzle is quite easy once you understand the mechanics.
I wish it could get me a new puzzle once the current one is solved.
Thanks a ton. yeah! I really wanted to add more levels, its actually supposed to increase the grid as you level up, but i ran out of time - I’m thinking of properly documenting/devlogging the world building plus the addons, I really enjoyed working on this.