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Thank you for the extremely detailed comment ☺️

I appreciate that you explicitly pointed out the mouse-only control because these days I'm slowly going more into the camp of the belief that the keyboard is fundamentally a bad game controller hahaha. So lately I keep making UI-focused game even though I wouldn't say I'm an expert or even like making UIs that much 🤣

Thanks for playing the game for a few runs. I agree that with the current mixing system, although it has some randomization in it, it's not dramatic or impactful enough to make it feel distinctive each run. That alongside the static offerings of starting beans and shop can make it feel samey each time. There's one more super good ending if you ended up with a tons of money but I appreciate that you played a few times.

Another comment also found the soft lock so I'll think of some solution to fit that bug, thanks for letting me know. If I revisit the game at some point, I would change a few designs so the gameplay would reward the player's decisions more, like bean mixing feels more important and not just a randomized slot machine to get more beans.

Thanks again for playing and commenting!