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The fight with Lumi is ridiculously easy to make super tedious. 20 armor + High metabolism meant I literally could not die and had to attack her ~1000 times to "win" (Very thankful for auto clickers)

Either her damage should scale up as the fight goes on, or have the player take damage/take more damage if a fight goes on to long to prevent issues like this happening in general.

This is already fixed in the game version I'm dropping today ;)

The reason you were able to defeat her at all, is that when I added the perks and self-buffing moves etc. I forgot to change Lumi's movepool to accommodate that