Nice twist on the theme, and I love the music!
Finished the first and second levels without much problem, but on the third when you get chased, that was to much to handle for me with the unusual controls. ^_^
| Criteria | Rank | Score* | Raw Score |
| Audio | #1044 | 3.130 | 3.130 |
| Visuals | #1774 | 2.913 | 2.913 |
| Overall | #1789 | 2.870 | 2.870 |
| Enjoyment | #1834 | 2.696 | 2.696 |
| Creativity & Theme | #2040 | 2.870 | 2.870 |
| Seriousness | #2302 | 2.739 | 2.739 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game Engine
Nice twist on the theme, and I love the music!
Finished the first and second levels without much problem, but on the third when you get chased, that was to much to handle for me with the unusual controls. ^_^
The game feels unfair. Having a joystick that works slightly differently than a traditional joystick make it really hard to control the character
Now concept was interesting. Having a character that is hard to move creates a challenge, but the hitbox on the portal things are too large
It is good practice to make hitboxes slightly smaller than the art to increase fairness
The art is amazing I can easily tell what everything is and how each object functions
You probably could make the character keep moving forward and you have to spin a knob to turn it. That would feel more fair while still having controls that are hard to handle
I liked the aesthetic and the music was definitely quite catchy, like a lot of others mentioned though I think the positioning of the controllers could definitely use a lot more work as it did get a bit frustrating especially maneuvering around enemies
The controls are a bit complex, but that’s what makes it fun! The music is fantastic, too. I also really like the pixel art for the protagonist and other characters. It’s awesome, good job!
As someone who is also making a little robot game, the character stood out to me!
Sadly, it's not my type of game (unintuitive controls), however I like the idea and concept!
Nice little project, I wish there was a "Normal Controls" mode so I could see more of what the game has to offer.
Nice game! Really Enjoyed the music and the controls to get through the maze were challenging but rewarding once you got through those mazes!! GJ
The control scheme was a very interesting mechanic. This was very fun, but I do think the difficulty is a bit too harsh. The enemy can be very hard to play around, especially in tight spaces, and there was also a bug where dying to a hole meant the enemy wouldn't reset its position, which caught me in more death loops than I'd like to admit lol. Very solid idea though, keep up the good work!
the movement mechanic took a lot of time other than that it was GOOD!
Cool idea but a bit frustrating to control! Would probably get better with time though
I loved the unique movement of spinning a joystick around. I've never seen anything like it. It kind of reminded me of when I first started playing games and had to get used to the controls, which added a layer of difficulty that made beating levels all the more satisfying. However, the enemies being able to travel through whirlwinds did make it difficult, but I'm not sure if that's just a skill issue or not lol. Overall, a good game!
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