Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

TOP SPIN!View game page

Battle hordes of SPINNING TOPs and steal their SPIN to reach INSANE RPM.
Submitted by Flame9X9, Zolla, johndinosaur66, MonsterOrion, Citizen Abel, JGL (@jei_jee_ell), Delayed table — 3 hours, 20 minutes before the deadline
Add to collection

Play game

TOP SPIN!'s itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#1714.0134.013
Audio#2453.7723.772
Overall#5253.6563.656
Visuals#7683.6843.684
Creativity & Theme#11743.4683.468
Seriousness#12643.3423.342

Ranked from 79 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Game Engine

Unity

Leave a comment

Log in with itch.io to leave a comment.

Comments

Viewing comments 60 to 41 of 60 · Next page · Last page

I loved the art, music and overall gameplay in this one! I also appreciate the tutorial, it made the gameplay very clear! (Also love the Beyblade theme!)  

(It doesn't say it under my username, but I made the music for Waltz of the Sapling if you want to give it a try!)

Submitted

Fun game! Loved the powerups and how op they are, though i'd have liked if there was some indicator as to where they spawn, as I wandered the map for a while trying to find them. I also would have liked some amount of invincibility after getting hit, cause I died due to trying to ram through a crowd of enemies and instantly getting all my rpm deleted. The upgrades were nice but I couldn't tell when the next one was gonna come. And some cooldown bar somewhere on the screen would have been nice for the ram instead of just looking at the aiming arrow to see if its pulsating or not. The audio is superb and I especially liked the combo sound, and the art is pretty good too, but I think you should add an option to remove the CRT effect from the screen, as it strains my eyes and makes the game less readable for me. Overall very solid entry, a bit of polish and I'd love to play more!

(+1)

This was a fun game.  The difficulty should rise over time.  Yet you're surrounded by enemies, right from the start.

The enemies spin and you have a number called rpm, but how exactly does that tie into "spin to win"?  Instead of a dash attack, you maybe could have implemented some kind of spin attack.

Could do with more sound effects.  For example, when dash becomes available and when upgrades appear.

The visual effects could be more cohesive.  The fireball effects look nice, but doesn't quite fit in with the aesthetic for the rest of the game, for example.

Submitted

super nice game feel/juice, fun gameplay, and the visuals are great too!! i do think i could use a slightly clearer indicator for the cooldown being over but thats just a nitpick. great job!

Submitted

Great game!

Submitted

Great game! I think it would be nice if the sprites rotated a bit more, since right now they barely seem to rotate—or they're rotating very slowly. Other than that, great job!

Submitted(+1)

awesome game mechanic! And it feels very good to play

Submitted(+1)

Wow this game feels very nice and satisfying to play, and love the sfx as well!

Submitted(+1)

This is incredibly polished and satisfying. The sound design and graphics compliment eachother greatly. It's also creative to have a vampire survivors like game where you run into the enemies instead of having an auto firing weapon. Good work!

Submitted(+1)

Nice game! I really liked the approach to the theme. It felt creative and well thought out. The visuals and effects are really engaging and make the gameplay exciting.

The only small issue is that it can feel a bit difficult at times, but overall it’s a great experience.
Submitted(+1)

I like this game a lot! The polish, visuals, sound design and the actual gameplay is all very good. Well done!

Submitted(+1)

Very cool game!!!  I really liked it, it's very fun to play!!! Good job!!

Submitted(+1)

Simple and fun idea. I really, really liked the amount of juice, and polish the game had. Especially the juice made it very satisfying and addicitve to play. Great job!

Submitted(+1)

Nice work, lots of feedback on actions, power ups, upgrades, I liked it a lot. Visuals are great too!  Very polished entry. 

It's funny to see all the different mechanics for Beyblade-like games that people invented on this jam :D

Strange choice for controller, why not left-click for dash? (:

Submitted(+1)

JUICY game! I love the player feedback on the attacks and it gives me the dopamine I need for when I destroy the enemies which is awesome! I would say its a creative take on the beyblade genre! The visuals are also awesome even though its simple, and I love the post processing filter you put on as well! I would also say its quite serious! Overall, I had a fun time with this one! Great work!

Developer(+1)

Thank you Spwil, nice to see you here, thank you for the feedback! I was just about to rate your game too :)

Submitted

Really cool game! I got to 200k rpm or smth!

Submitted(+1)

Its a really cool Beyblade vibe game. I really enjoyed. Impressive to see what you did in the given time.

Submitted(+1)

The powerups were super fun! I think it would be better if you got an arrow pointing to where they spawned so I didn't have to spend so much time running away and looking for them lol

Submitted(+1)

This is a solid start to a satisfying vampire survivors-like! By far my favorite part of the game was when I got the electricity and I was able to dash away to my heart's content. I really wish this was the default movement for the game and everything else was balanced around that. Because the moments where you can't dash are much less interesting. You crafted a really satisfying and juiced up dash, so I'd recommend leaning into it more!

Submitted(+1)

The audio and the gameplay is very good, could see this as a full game!

Viewing comments 60 to 41 of 60 · Next page · Last page